Version 1.068 is out. Please note that the new boss features are experimental. Maybe someone can confirm if they are actually take effect.
1.068
-The Rebel Flagship now targets the player with customized artillery strikes in phase II and III (experimental)
-Phase III of the boss-fight has a chance to take place within a hazard zone (no storm or minefield though)
-Combat aug choices of the flagship fight slightly customized
-Rebel fleet background from the Rebel sector PDS event removed
-Internal Effector can now also target artillery systems
-Enemy weapon and drone systems are much better protected against hacking attempts than other systems now
-Internal Effector can no longer hack systems that are already affected by other combat augs
-Price of the Internal Effector and the Radiation Projector increased
-Advanced Proximity Navigation price decreased
-Anti-Ship Ion Drone Mark I and Heavy Ion Drone now need one less power to run
-Enemy versions of the Hull Ripper Drone Mark I and Mark II are no longer available to the player
-Old lasers are no longer available as loot or in shops
-All swarm missile projectiles are animated now, missiles behave less static during flight
-Custom impact graphic for light lasers added
-Blue option for the artillery beam added
-Several small fixes