[Suggestion] Easy/Normal/Hard

General discussion about the game.
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Chris Woods
Posts: 8
Joined: Mon Jun 25, 2012 7:45 pm

[Suggestion] Easy/Normal/Hard

Post by Chris Woods »

I've reached a point on Easy where I win every game, and on Normal I can barely get passed the third sector. It seems like the difference between the two levels is massive, to the point where I often feel like I'm not really learning anything by playing Normal.

I'd suggest the current Normal be graduated to Hard and an in-between level (the new 'Normal') that's basically half-way between Easy and 'Current Normal'. It might make it easier to deal with the significant drop in scrap rewards and increase in enemy difficulty if there was a step between the two.
Duboyski
Posts: 9
Joined: Sat Jun 23, 2012 8:01 am

Re: [Suggestion] Easy/Normal/Hard

Post by Duboyski »

Personally I don't find Normal that difficult, I've beaten it with all 6 ships multiple times. How come you can't get past the 3rd sector? with what ships etc? I tend to breeze through those even if I haven't picked up any new equipment, by then a second level of ships is highly important, or better engines/cloak if you're using the stealth ship.

Regardless I'd be interested in a Hard mode that was more difficult than Normal, I want that against all odds victory. :D
Gomisan
Posts: 33
Joined: Thu Jun 21, 2012 1:29 pm

Re: [Suggestion] Easy/Normal/Hard

Post by Gomisan »

Damn you all. I cant beat the boss on Easy and I can get to him pretty consistently now. I seem to get screwed over with the droid rush.

Easy should be easier.. normal about same and then a Hard option for you clever lot.
Gorlom
Posts: 512
Joined: Thu Apr 26, 2012 2:06 am

Re: [Suggestion] Easy/Normal/Hard

Post by Gorlom »

Use stealth at the droid rush instead of at the missile barrage. Kill the operator at the missile weapon system in the first encounter then use a missile or bomb to disable it in the second.
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