Yeesh. Sorry to hear that's happened.
I hope it doesn't take too long to roll back to a previous commit...
Additional Events & Texts (AET)
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- Joined: Fri Sep 14, 2012 1:36 pm
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- Posts: 172
- Joined: Tue Sep 18, 2012 9:42 pm
Re: Additional Events & Texts (AET)
It's very easy to rollback. Just click on the latest, unaffected update on the right and click "roll back to this commit."
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Re: Additional Events & Texts (AET)
Grognak wrote:It's very easy to rollback. Just click on the latest, unaffected update on the right and click "roll back to this commit."
I know, but I'll let him remove his events and names this time, and only accept pull-requests from someone that is not that trusted.
But thanks.
Got a event, alternative text, or maybe a new sector? Add it to the Additional Events & Texts (AET) mod! Credits will be given, and you will help make a big pack of content!
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- Joined: Thu Oct 18, 2012 12:11 am
Re: Additional Events & Texts (AET)
I've made some new surrender events (including a secret boss - he is hard but beatable), because I think the surrender options in the game are kinda boring. If you have use for them, feel free to add them. There is still room to add more though, could have some more pleasant ones maybe xD
I cannot send pms, because this forum account is new, so I will attach them here.
These are just the new events to add to the file.
I cannot send pms, because this forum account is new, so I will attach them here.
These are just the new events to add to the file.
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Re: Additional Events & Texts (AET)
I've always wanted this!
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- Joined: Fri Sep 28, 2012 12:29 pm
Re: Additional Events & Texts (AET)
So I don't have that much time, but I will look by sometime.
Will anyone want to transfer ownership of this mod to them?
Will anyone want to transfer ownership of this mod to them?
Got a event, alternative text, or maybe a new sector? Add it to the Additional Events & Texts (AET) mod! Credits will be given, and you will help make a big pack of content!
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- Joined: Thu Nov 08, 2012 10:32 pm
Re: Additional Events & Texts (AET)
Are you still working on this?
The last version looks kinda... outdated.
The last version looks kinda... outdated.
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- Joined: Thu Nov 08, 2012 10:11 am
Re: Additional Events & Texts (AET)
Feature request: improvement
Priority: low
Severity: trivial (unknown)
Description:
add events that spawn ghosts with a small chance out of human crewmembers that 'don't make it back'.
Comment:
whoever gets to make it first commits, i'm just giving you heads-up since you're much more familiar with events than I am at the moment.
BONUS:
If the ghost can retain the dead crewmember's skills that would be awesome. Could be tied with Damaged Stasis Pod so that you get a new crewmember with the ghost's skills.
Priority: low
Severity: trivial (unknown)
Description:
add events that spawn ghosts with a small chance out of human crewmembers that 'don't make it back'.
Comment:
whoever gets to make it first commits, i'm just giving you heads-up since you're much more familiar with events than I am at the moment.
BONUS:
If the ghost can retain the dead crewmember's skills that would be awesome. Could be tied with Damaged Stasis Pod so that you get a new crewmember with the ghost's skills.
Roses are #FF0000
Violets are #0000FF
All of our mods
are belong to you.
Violets are #0000FF
All of our mods
are belong to you.
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Re: Additional Events & Texts (AET)
Does this mod contain an asteroid storm event that results in an instant kill?
If it does... I found it.
Sector 7 with a full powered ship.
Random death events stink.
If it does... I found it.
Sector 7 with a full powered ship.
Random death events stink.
- BrenTenkage
- Posts: 1156
- Joined: Tue Nov 06, 2012 4:48 pm
Re: Additional Events & Texts (AET)
The Crystal Scout
Distress Signal found only in Rock Sector, Rebel Sector, and Rock homeworld
You come across a strange ship covered in crystal, is this where the distress signal is?
1. Enter the Ship with your crew
2. Its too risky, lets just blast it, it might be a trap anyway (find some scrap and sometimes a Crystal Weapon)
If you enter the Ship
1. You find the entire strange crew dead, you figured they must have met up with the rebels, you loot the ship for any usual material and leave (leveled Scrap, sometimes a weapon)
2. You find a lone crew member made of crystal, he explains calmly that they were scouting other sectors but came across some strange being who fired upon them, he asks if you know who they were.
1. Explain they must be rebels, and that you are being chased by them.
If you explain
1. The Man grows angry saying, "Then its your fault my people have died" he charges you but your crew was faster, he was shot into pieces, a pity to see such an interesting creature die like this. you loot the ship for all its worth (leveled Scrap, weapons ect.)
2. The man listens and says, "then if they do this to all aliens, then they must be stopped, I will aid you in this fight (new crew member, scrap, ect)
You refuse to explain
1. The Man grows angry saying, "You refuse to help me, then I will take your ship and find my home" He attacks you but you and your crew fights back killing him. Sad to see him die like this. (Leveled scrap, ect)
Blue Event A Crystal Crew Member
Your Crystal Crew member explains to his fellow kind that they must have met up with the Rebels, your crew will need all the help they can get or else all sectors including their home sector is doomed. The Crystal man agrees and joins your crew.
(I figured that another way of getting a Crystal crew member earlier might be helpful to those trying to find the Crystal ship. They still need to be lucky, but at least its slighty easier)
______
The Mantis Temple
Found only in Mantis controlled Sectors or the home World
You land your ship on a strange jungle planet, you see a temple where many mantis could be seen training their body and minds...
1. You enter the temple
If you enter
1. The Mantis angry into your intrusion attacks you, you were able to get back to your ship, however you check your crew members...someone didn't make it (lose a crew member)
2. The Mantis welcome you, saying they don't get many visitors. They explain that you have entered a temple of learning and peace. They offer your entire crew training in combat, but it will take a few cycles...
1. Leave (lose nothing)
2. Stay (one turn passes, all crew members gain half a bar of combat experience)
Blue choice, Mantis Crew Member
Your Mantis Crew member looks at the temple markings, he explains this is a temple of peace, warriors here learn to calm their minds and bodies and are friendly to outsiders. It would be safe to go in. (go to the peacefull entering option)
(I figured this would help with the back story of the mantis, as well as a way to give your crew fighting experience)
________
Rioting in the Streets
Distress Signal, found only in Civilian controlled sectors or Rebel Controlled sectors
You follow the distress signal to the planets surface, their is rioting in the streets, people are demanding to join the rebellion. The leader of the planet begs you to help quell the rebellion
1. Try and reason with them
a. The people listen to you, after you explain to them of the horrible crimes the rebellion did, they realized their mistake, in return they donate scrap to the fedderation, and even repair your ship (gain scrap and ship's hull is repaired)
b. The people are angry that you dare try to stop the, you have to get out of here. (you leave)
c. The people get violent, you try to escape but one of your crew members gets captured and then hung in the streets, you shed a tear for the poor soul before leaving (leaving, lose a crew member)
2. No way, I am not risking my crew (you leave)
Blue Event, Mantis and rock Crew Member (must have both)
Your mantis friend begins to threaten the crowds of people with your rockman backing him up, the combination of a living stone wall and a giant insect is more then enough to convince them. The leader is glad you could quell them and he gives you plenty of scrap in return (gain scrap)
Blue Event, any fire weapon
You fire your blazing weapon upon the crowds, while many people died, it is more then enough for them to scatter and get captured by proper athorties, The leader while concerned by your methods does pay you for your troubles (gained level scrap)
Blue event, Anti-bio beam
You fire the anti bio beam on the rioters, in no time the bodies filled the street. When you come back for your reward the leader is angery. Not only does he refuse to give you your payment, when you return to your ship you find a military battle ship firing upon you for your crime. (Battle againt a basic federation ship, standured rewards)
The Back Alley Gambler
Found in a Civilian Sector
While on a Nearby Satelite you find a Gambler who wishes to make a bet, 50 Scrap you could double. Just pick the cup you think the little moon rock is in
Accept
1. You win another 50, and walk off feeling lucky
2. Too bad, you picked wrong, the gambler walks off laughing
Blue Choice, Have a slug Crew Member
The Slug Crewman reads the man's mind from afar and signals to you with hand signals which cup to pick. You win 50 more scrap
Blue Choice, Have a Mantis Crew Member
Your Mantis Friend, Picks a cup, the Gambler now fearing for his life, didn't lift the cup, he just gave the pay out, along with a map signal where a cache of scrap and weapons are. (quest icon now active either in sector of the next)
You go to the signal
1. You find the cache on a small moon floating around the planet. (Find Leveled Scrap, and so on, and sometimes a weapon)
2. Its a Trap, the Rebels were waiting for someone to fall for the Gambler's trick. You better take them out before you even think of venegance
3. The Area is empty, the gambler tricked you
If you were tricked by either there being nothing or a rebel trick you can sometimes find the Gambler again prompting this little event
You walk along the satelite and to your shock you find a familer face. Either by dumb luck, or some cosmic coicidence, you find the man who tricked you.
The man now fearing for his life, remebering the mantis friend you had, gives you a lot of his "hard earned" scrap and a weapon for your ship. He also offer's his service as a crew member
You can choose to hire him he would be a human.
nothing happens either way.
The Two Ships in battle
Found in the rock Sector or the Rock home World
You find Two Rock Ships fighting each other before you can react you get a hail from both of them at the same time, they both say the same thing, "Stay out of this, this is personal"
1. You leave them alone, rocks are rocks, and rocks hurt when mad.
2. You fire upon them (get into a fight with a rock ship, after words you are forced into another fight, teleported crew brought back automaticly for this fight only)
Blue Choice, you have a Rock Crew Member
The Rock Crew Member asked, "A battle of Honor?"
The Two ships speak, "Yes a battle of honor, for a treasure was lost, their clan lost our treasure-"
The other shouts, "We returned it, you blame us for your loss and dishonor your clan!"
Your rock Crew member mutters in your ear that perhaps helping them would be wise, clans like them pay a lot for those who help them.
you tell them you wish to help settle this so no one needs to die, the clan who lost the treasure tells you the location of the ship that was carrying the treasure, or at least last coridants (quest Marker)
You go to the Quest marker
You land on the planet and find the crashed rock ship and look through the wreckage, looking at the controls, you realize they had power, they didn't break midflight, but why did they crash? You hear something in the cargo bay.
1. Run out, don't go back, this isn't worth dying for (ends mission)
2. Investigate
You walk into the cargo bay and find a rock man muttering to himself, he is cradling what looks like a ball of mutiple colored crystals. That must be the treasure, You speak up and the rock man ignores you muttering, "My treasure, must protect, my precious, my life..."
You never knew that Rock men could cry. you realize the treasure must be doing something to his mind, you could take it back to the clans and get rewarded by them both...but you doubt it would be wise given the treasure's nature as well as the current holder.
1. kill the rockman and bring the treasure back (quest marker)
You shoot the rockman in the back of his head, the granit brains crumbling on the floor, he never even noticed you. You grab the treasure and head out
2. Shoot the treasure
The crystal ball shattered into literally billions of peirces, the rockman blinked a few times and turns to you. After you explain why you are here, the man explains the treasure controlled his mind, he couldn't put it away. You tell him you could take him home but he refused, now indebted to you for saving his life he joins your crew (new rockman crew member)
You go the quest becon
You return to the fueding clans and present the treasure to them.
1. Explain what you saw
They look at it in shock and horror, the clan who blamed the first opens fire on the shard and thanks you for warning them. You are presented many gifts and asked to choose one
Choice
Fix entire Hull
A New weapon (usually a missle launcher)
A lot of scrap (around 100)
2. You keep your mouth shut
You decided not to tell them, maybe the rockman was just crazy, nothing to worry about, and hey more scrap...
Two events can happen
1. The clans look at the orb and then each other, to your horror they open fire on each other, you barely have time to escape before a hull it burst open and they are dead (no reward)
2. The clans look at the orb and confirm it is the treasure, you are presented plenty of scrap for your trouble, they even repair your hull saying you deserve it.
These are in fact events I sent the creators, I want these to help the game ,so if you can use them thanks, if not, well I tried ^_^ sorry for the bad spelling, me stupid sumtimes LOL
Distress Signal found only in Rock Sector, Rebel Sector, and Rock homeworld
You come across a strange ship covered in crystal, is this where the distress signal is?
1. Enter the Ship with your crew
2. Its too risky, lets just blast it, it might be a trap anyway (find some scrap and sometimes a Crystal Weapon)
If you enter the Ship
1. You find the entire strange crew dead, you figured they must have met up with the rebels, you loot the ship for any usual material and leave (leveled Scrap, sometimes a weapon)
2. You find a lone crew member made of crystal, he explains calmly that they were scouting other sectors but came across some strange being who fired upon them, he asks if you know who they were.
1. Explain they must be rebels, and that you are being chased by them.
If you explain
1. The Man grows angry saying, "Then its your fault my people have died" he charges you but your crew was faster, he was shot into pieces, a pity to see such an interesting creature die like this. you loot the ship for all its worth (leveled Scrap, weapons ect.)
2. The man listens and says, "then if they do this to all aliens, then they must be stopped, I will aid you in this fight (new crew member, scrap, ect)
You refuse to explain
1. The Man grows angry saying, "You refuse to help me, then I will take your ship and find my home" He attacks you but you and your crew fights back killing him. Sad to see him die like this. (Leveled scrap, ect)
Blue Event A Crystal Crew Member
Your Crystal Crew member explains to his fellow kind that they must have met up with the Rebels, your crew will need all the help they can get or else all sectors including their home sector is doomed. The Crystal man agrees and joins your crew.
(I figured that another way of getting a Crystal crew member earlier might be helpful to those trying to find the Crystal ship. They still need to be lucky, but at least its slighty easier)
______
The Mantis Temple
Found only in Mantis controlled Sectors or the home World
You land your ship on a strange jungle planet, you see a temple where many mantis could be seen training their body and minds...
1. You enter the temple
If you enter
1. The Mantis angry into your intrusion attacks you, you were able to get back to your ship, however you check your crew members...someone didn't make it (lose a crew member)
2. The Mantis welcome you, saying they don't get many visitors. They explain that you have entered a temple of learning and peace. They offer your entire crew training in combat, but it will take a few cycles...
1. Leave (lose nothing)
2. Stay (one turn passes, all crew members gain half a bar of combat experience)
Blue choice, Mantis Crew Member
Your Mantis Crew member looks at the temple markings, he explains this is a temple of peace, warriors here learn to calm their minds and bodies and are friendly to outsiders. It would be safe to go in. (go to the peacefull entering option)
(I figured this would help with the back story of the mantis, as well as a way to give your crew fighting experience)
________
Rioting in the Streets
Distress Signal, found only in Civilian controlled sectors or Rebel Controlled sectors
You follow the distress signal to the planets surface, their is rioting in the streets, people are demanding to join the rebellion. The leader of the planet begs you to help quell the rebellion
1. Try and reason with them
a. The people listen to you, after you explain to them of the horrible crimes the rebellion did, they realized their mistake, in return they donate scrap to the fedderation, and even repair your ship (gain scrap and ship's hull is repaired)
b. The people are angry that you dare try to stop the, you have to get out of here. (you leave)
c. The people get violent, you try to escape but one of your crew members gets captured and then hung in the streets, you shed a tear for the poor soul before leaving (leaving, lose a crew member)
2. No way, I am not risking my crew (you leave)
Blue Event, Mantis and rock Crew Member (must have both)
Your mantis friend begins to threaten the crowds of people with your rockman backing him up, the combination of a living stone wall and a giant insect is more then enough to convince them. The leader is glad you could quell them and he gives you plenty of scrap in return (gain scrap)
Blue Event, any fire weapon
You fire your blazing weapon upon the crowds, while many people died, it is more then enough for them to scatter and get captured by proper athorties, The leader while concerned by your methods does pay you for your troubles (gained level scrap)
Blue event, Anti-bio beam
You fire the anti bio beam on the rioters, in no time the bodies filled the street. When you come back for your reward the leader is angery. Not only does he refuse to give you your payment, when you return to your ship you find a military battle ship firing upon you for your crime. (Battle againt a basic federation ship, standured rewards)
The Back Alley Gambler
Found in a Civilian Sector
While on a Nearby Satelite you find a Gambler who wishes to make a bet, 50 Scrap you could double. Just pick the cup you think the little moon rock is in
Accept
1. You win another 50, and walk off feeling lucky
2. Too bad, you picked wrong, the gambler walks off laughing
Blue Choice, Have a slug Crew Member
The Slug Crewman reads the man's mind from afar and signals to you with hand signals which cup to pick. You win 50 more scrap
Blue Choice, Have a Mantis Crew Member
Your Mantis Friend, Picks a cup, the Gambler now fearing for his life, didn't lift the cup, he just gave the pay out, along with a map signal where a cache of scrap and weapons are. (quest icon now active either in sector of the next)
You go to the signal
1. You find the cache on a small moon floating around the planet. (Find Leveled Scrap, and so on, and sometimes a weapon)
2. Its a Trap, the Rebels were waiting for someone to fall for the Gambler's trick. You better take them out before you even think of venegance
3. The Area is empty, the gambler tricked you
If you were tricked by either there being nothing or a rebel trick you can sometimes find the Gambler again prompting this little event
You walk along the satelite and to your shock you find a familer face. Either by dumb luck, or some cosmic coicidence, you find the man who tricked you.
The man now fearing for his life, remebering the mantis friend you had, gives you a lot of his "hard earned" scrap and a weapon for your ship. He also offer's his service as a crew member
You can choose to hire him he would be a human.
nothing happens either way.
The Two Ships in battle
Found in the rock Sector or the Rock home World
You find Two Rock Ships fighting each other before you can react you get a hail from both of them at the same time, they both say the same thing, "Stay out of this, this is personal"
1. You leave them alone, rocks are rocks, and rocks hurt when mad.
2. You fire upon them (get into a fight with a rock ship, after words you are forced into another fight, teleported crew brought back automaticly for this fight only)
Blue Choice, you have a Rock Crew Member
The Rock Crew Member asked, "A battle of Honor?"
The Two ships speak, "Yes a battle of honor, for a treasure was lost, their clan lost our treasure-"
The other shouts, "We returned it, you blame us for your loss and dishonor your clan!"
Your rock Crew member mutters in your ear that perhaps helping them would be wise, clans like them pay a lot for those who help them.
you tell them you wish to help settle this so no one needs to die, the clan who lost the treasure tells you the location of the ship that was carrying the treasure, or at least last coridants (quest Marker)
You go to the Quest marker
You land on the planet and find the crashed rock ship and look through the wreckage, looking at the controls, you realize they had power, they didn't break midflight, but why did they crash? You hear something in the cargo bay.
1. Run out, don't go back, this isn't worth dying for (ends mission)
2. Investigate
You walk into the cargo bay and find a rock man muttering to himself, he is cradling what looks like a ball of mutiple colored crystals. That must be the treasure, You speak up and the rock man ignores you muttering, "My treasure, must protect, my precious, my life..."
You never knew that Rock men could cry. you realize the treasure must be doing something to his mind, you could take it back to the clans and get rewarded by them both...but you doubt it would be wise given the treasure's nature as well as the current holder.
1. kill the rockman and bring the treasure back (quest marker)
You shoot the rockman in the back of his head, the granit brains crumbling on the floor, he never even noticed you. You grab the treasure and head out
2. Shoot the treasure
The crystal ball shattered into literally billions of peirces, the rockman blinked a few times and turns to you. After you explain why you are here, the man explains the treasure controlled his mind, he couldn't put it away. You tell him you could take him home but he refused, now indebted to you for saving his life he joins your crew (new rockman crew member)
You go the quest becon
You return to the fueding clans and present the treasure to them.
1. Explain what you saw
They look at it in shock and horror, the clan who blamed the first opens fire on the shard and thanks you for warning them. You are presented many gifts and asked to choose one
Choice
Fix entire Hull
A New weapon (usually a missle launcher)
A lot of scrap (around 100)
2. You keep your mouth shut
You decided not to tell them, maybe the rockman was just crazy, nothing to worry about, and hey more scrap...
Two events can happen
1. The clans look at the orb and then each other, to your horror they open fire on each other, you barely have time to escape before a hull it burst open and they are dead (no reward)
2. The clans look at the orb and confirm it is the treasure, you are presented plenty of scrap for your trouble, they even repair your hull saying you deserve it.
These are in fact events I sent the creators, I want these to help the game ,so if you can use them thanks, if not, well I tried ^_^ sorry for the bad spelling, me stupid sumtimes LOL
I make a lot of lets plays of FTL, I also use mods I find on this site http://www.youtube.com/playlist?list=PL ... 06hca_PXuX
I am also a modder as well, here is my mod hub viewtopic.php?f=11&t=32269
I am also a modder as well, here is my mod hub viewtopic.php?f=11&t=32269