Okay so I've put this off long enough... I'm 33 and not getting any younger. My father's been a programmer almost my entire life and I've just "never gotten around to it." I have a passion for indie games and I have alot of ideas that I would like to bring to life.
FTL inspired me and pushed me over the edge. Whatever was used to create this game seems to be able to do everything I would need. What all was used in the creation of this game?
What language / graphics engine is FTL?
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Re: What language / graphics engine is FTL?
C++/SDL. (I specify SDL because it's SDL 1.2 and the log, also in your binary directory, says "OpenGL ... <compatibility mode>", meaning it may be falling back, though it's probably OpenGL rather than soft-rendering ...)
I think this has been asked a half dozen times now... A simple look in the directory will tell you which libraries it uses. Looking them up yields either C or C++ (other things use wrappers).
I think this has been asked a half dozen times now... A simple look in the directory will tell you which libraries it uses. Looking them up yields either C or C++ (other things use wrappers).