Robert Scythe wrote:Ok, having a problem with the Manacasters. For some reason both the Dualcaster and Earth Mech's first attack on every mission freezes before applying the default effects, which is screwing up everything. This may also apply to the Frost Mech but since its attack is already a freeze effect it is redundant and I cannot see if it has been affected by this. I will test to see if it is due to Djinn's unofficial download for his sprites addition or not, but for now they feel unplayable to the degree of their weapon descriptions.
Edit: Well, this is happening with both the original download and Djinn's unofficial so I won't try to play them until it is fixed (hopefully). I know that Arfy mentioned that they may be a bit imbalanced but I wanted to try them anyway. Djinn's spritework is fitting but a bit goofy looking. I get the humour but it isn't that interesting for immersion.
Thanks again. Hoping to play these and any other creations soon!
The Freezing is intentional, in fact all of the squad's Mechs have a built in passive; I'd recommend completely removing the Time Warpers from your mods folder because I have had icon conflicts with them before.
Thank you for the kind words and for playing with my squads! I've got another set of 3 (set of 3 Mechs in squad, not 3 squads) coming soon.