[AE, SHIP] The Passerine (Fed A)

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Arfy
Posts: 206
Joined: Mon Apr 11, 2016 4:14 am

[AE, SHIP] The Passerine (Fed A)

Postby Arfy » Sat Dec 02, 2017 5:27 am

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Militia Cruiser wrote:This medium sized cruiser is equipped merely with a basic laser and support weaponry, but boasts a large artillery weapon.


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[Artillery] Omega Laser

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A massive artillery laser weapon that can cripple small spacecraft, breaches and utterly destroys systems.
<damage>10</damage> <!-- THIS SEEMS TOO MUCH, MIGHT BE LOWERED -->
<shots>1</shots>
<sp>5</sp>
<speed>63</speed>
<fireChance>2</fireChance>
<breachChance>12</breachChance>


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Hack Effector

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A weaponized version of the hacking drone. Slowly charges, but causes an electrical explosion, ionizing systems and might start a fire.
<damage>0</damage>
<ion>4</ion>
<persDamage>1</persDamage>
<shots>1</shots>
<fireChance>2</fireChance>
<breachChance>0</breachChance>
<cooldown>17.3</cooldown>
<power>2</power>


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Broken [Military] Dual Laser

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Malfunctioning military dual lasers that were not taken off of the production line, does no hull damage but can still damage systems.
<damage>0</damage>
<sysDamage>1</sysDamage>
<shots>2</shots>
<sp>1</sp>
<fireChance>2</fireChance>
<breachChance>0</breachChance>
<cooldown>10</cooldown>
<power>1</power>


Credits:
CE for numerous assets (Sounds, Dual Laser base sprite, and other things)
Anistuffs for the indirect inspiration for the artillery
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Download: https://www.dropbox.com/s/5ghou7zy4blha ... r.ftl?dl=0 [Recently updated, changed ship desc.]
Download (Optional; Removes the basic laser; 2 shield layers at the start, and changes the ship desc.): https://www.dropbox.com/s/0nnxia3mjbovq ... t.ftl?dl=0

I'm open to constructive criticism!

NOTE: Artillery levels 3 and 4 cost 999 scrap for balance reasons!
Last edited by Arfy on Sat Dec 02, 2017 9:28 am, edited 3 times in total.
Discord: ATLAS#9226
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bamalf
Posts: 204
Joined: Wed Dec 17, 2014 12:57 pm

Re: [AE, SHIP] The Passerine (Fed A)

Postby bamalf » Sat Dec 02, 2017 9:11 am

Wow! This ship with its weapons looks impressive! And this fearsome artillery has a 120% breach chance :o :lol:
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BrenTenkage
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Re: [AE, SHIP] The Passerine (Fed A)

Postby BrenTenkage » Sat Dec 02, 2017 7:22 pm

bamalf wrote:Wow! This ship with its weapons looks impressive! And this fearsome artillery has a 120% breach chance :o :lol:


I'm guessing we might see this ship in Arsenal as an enemy :P Maybe teaming up with those Zoltans with the BFG
I make a lot of lets plays of FTL, I also use mods I find on this site http://www.youtube.com/playlist?list=PL ... 06hca_PXuX
I am also a modder as well, here is my mod hub viewtopic.php?f=11&t=32269
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bamalf
Posts: 204
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Re: [AE, SHIP] The Passerine (Fed A)

Postby bamalf » Sat Dec 02, 2017 8:53 pm

I think it's too big to be enemy :roll:
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K1ller
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Re: [AE, SHIP] The Passerine (Fed A)

Postby K1ller » Sun Dec 03, 2017 1:26 pm

seems pretty cool