[SHIP] [AE] Buteogallus and Cathartes (Railgun Cruisers)

Distribute and discuss mods that are functional. Moderator - Grognak
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RAD-82
Posts: 796
Joined: Sat Nov 09, 2013 12:16 am

Re: [SHIP] [AE] Buteogallus and Cathartes (Railgun Cruisers)

Postby RAD-82 » Sun Oct 02, 2016 2:31 am

Auron1 wrote:Just a quick question: why do I see the ship in this way every time I jump into a new sector?

http://i63.tinypic.com/2qci6us.png

Artillery is part of the ship design. Because weapons appear under the hull, part of the hull image is removed and used in the artillery's weapon animation instead. When you jump, weapons aren't displayed. This leaves a hole in the ship hull where the artillery is.
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Junkyard has FTL mods, mostly ships and a few other things.
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BrenTenkage
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Re: [SHIP] [AE] Buteogallus and Cathartes (Railgun Cruisers)

Postby BrenTenkage » Mon Oct 23, 2017 7:32 am

https://www.youtube.com/watch?v=ASB4tGfSHrc loved it (also did another episode with the other ship, but thats gonna come out tommorow after posting this ok)
I make a lot of lets plays of FTL, I also use mods I find on this site http://www.youtube.com/playlist?list=PL ... 06hca_PXuX
I am also a modder as well, here is my mod hub viewtopic.php?f=11&t=32269