MOD DUMP (ships) 5 DOWNLOADS

Distribute and discuss mods that are functional. Moderator - Grognak
Yorkshire-Man
Posts: 13
Joined: Sat Aug 26, 2017 8:54 am

MOD DUMP (ships) 5 DOWNLOADS

Postby Yorkshire-Man » Sat Aug 26, 2017 1:47 pm

A long time a go I made some mods and well I never uploaded them. this was before AE, so they might be temperamental. Anyway, I am trying to get back into modding so please feel free to give feedback on how I can improve them because I have big plans and would like to polish them up for AE. Any help will be appreciated and I am willing to collaborate if need be.

NOTE; I have given my self a deadline if, by the start of 2018 I have not made progress you can consider my mods as free assets, no questions asked, do what you want with them.

NOTE; A crash fix mod will be needed for the artillery weapon on any ships that use that system.m please load this mod after the mod loader
http://www.mediafire.com/file/y7dalp475 ... ti-Fix.ftl[/url]

The Mods in this post are ordered as most stable (with AE/CE) at the top.
To well not so stable lower down. The link is at the bottom of the page.

THE SUN CUSER

should be stable, the most polished but you will need the fix.
This ship is a bit OP as it was supposed to be used with an old mod that upped the difficulty but you can still get into some trouble as it is an auto ship so I would recommend CE for balanced gameplay as it has beams that kill everything living.

IMAGE
http://www.mediafire.com/convkey/480d/r4302abbui7t8dezg.jpg

Advanced Federation Cruisers

Again should be stable a is polished and you will need the fix
this is also OP made for an old mod that I used with harder difficulty best used with CE for now. based on their original counter parts with an artillery beam that will do two damage and you can use a cloaking device.

IMAGES
http://www.mediafire.com/convkey/659a/1 ... 1pxizg.jpg
http://www.mediafire.com/convkey/d394/o ... 5suqzg.jpg

Crab Assault Fighter

stable and for the most part polished does not use an artillery system
this ship does not have a lot of systems but it does have 6 weapon slots and starts with 4 OP weapons (yes again made for that old mod I used so use CE for somewhat better game play)

IMAGE
http://www.mediafire.com/convkey/a466/i ... 5plmzg.jpg

IRON BATTLE CRUISER

Not so stable not so polished and you need the fix.
my attempt at a very very challenging ship have big plans for this one, looks very bad ass but no crew or shields and only three power. The original idea was to start off with next to nothing but then at the end have a god ship.

IMAGE
http://www.mediafire.com/convkey/57ea/f ... asd5zg.jpg

Federation miner

you will be lucky if this one works and you will need the fix
this is a be old mining rig the weapons are supposed to be strong but well very clunky to use.

IMAGE
http://www.mediafire.com/convkey/ca73/q ... zrctzg.jpg

..........................................................................................................

And hears the link have fun let me know what you think.
https://www.mediafire.com/folder/27rd431tzb0ob/my_mods
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BrenTenkage
Posts: 1156
Joined: Tue Nov 06, 2012 4:48 pm

Re: MOD DUMP (ships) 5 DOWNLOADS

Postby BrenTenkage » Sat Aug 26, 2017 7:46 pm

tried the sun cruiser, crashes my game. Guess it doesn't want to play with AE, my suggestion, go through every ship make sure they are compatable with AE

I don't mind them being over powered, but maybe a compromise, have 2 different files for every ship, one with OP weapons the other with more nerfed weapons, cause I really do like the ship hulls, I wish I could make hulls as good as yours honestly.

Heck I might have to borrow a couple if I make some mods, thats how good they are. (with your permision of course) but for now thats the advice I can give ya, cause I really wanna LP them.
I make a lot of lets plays of FTL, I also use mods I find on this site http://www.youtube.com/playlist?list=PL ... 06hca_PXuX
I am also a modder as well, here is my mod hub viewtopic.php?f=11&t=32269
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mr_easy_money
Posts: 625
Joined: Fri May 29, 2015 9:05 pm

Re: MOD DUMP (ships) 5 DOWNLOADS

Postby mr_easy_money » Sat Aug 26, 2017 11:56 pm

BrenTenkage wrote:tried the sun cruiser, crashes my game. Guess it doesn't want to play with AE, my suggestion, go through every ship make sure they are compatable with AE

you must've missed this:
Yorkshire-Man wrote:NOTE; A crash fix mod will be needed for the artillery weapon on any ships that use that system.m please load this mod after the mod loader
http://www.mediafire.com/file/y7dalp475 ... ti-Fix.ftl[/url]


BrenTenkage wrote:I don't mind them being over powered, but maybe a compromise, have 2 different files for every ship, one with OP weapons the other with more nerfed weapons, cause I really do like the ship hulls, I wish I could make hulls as good as yours honestly.

I agree, these ships are on the OP side. I did notice there were some changes to system upgrade costs in some cases though.

I'm in the process of making a list of things-to-fix. not ready yet though...
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BrenTenkage
Posts: 1156
Joined: Tue Nov 06, 2012 4:48 pm

Re: MOD DUMP (ships) 5 DOWNLOADS

Postby BrenTenkage » Sun Aug 27, 2017 12:31 am

whoops my bad, didn't notice the fix
I make a lot of lets plays of FTL, I also use mods I find on this site http://www.youtube.com/playlist?list=PL ... 06hca_PXuX
I am also a modder as well, here is my mod hub viewtopic.php?f=11&t=32269
Yorkshire-Man
Posts: 13
Joined: Sat Aug 26, 2017 8:54 am

Re: MOD DUMP (ships) 5 DOWNLOADS

Postby Yorkshire-Man » Mon Aug 28, 2017 10:13 am

Heck I might have to borrow a couple if I make some


If that is the case I will look on my old PC and see if I have any old hulls that I never used, making them was always the part I liked the most. That or I might make some more hulls