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Re: [Spoiler] FTL Profile Editor v11 - Unlock ships, keep st

Posted: Tue Nov 13, 2012 5:26 am
by Vhati
Joilin wrote:That has sadly no effect. Maybe because I'm playing it with my Steam-Account?
How about this then...
viewtopic.php?p=15704

Re: [Spoiler] FTL Profile Editor v11 - Unlock ships, keep st

Posted: Wed Nov 14, 2012 6:38 pm
by Joilin
Vhati wrote:
Joilin wrote:That has sadly no effect. Maybe because I'm playing it with my Steam-Account?
How about this then...
viewtopic.php?p=15704

That worked!! This is great :) Thank you so much!

Re: [Spoiler] FTL Profile Editor v11 - Unlock ships, keep st

Posted: Sun Nov 25, 2012 3:19 pm
by therunawaybros615
Vhati wrote:
Joilin wrote:That has sadly no effect. Maybe because I'm playing it with my Steam-Account?
How about this then...
viewtopic.php?p=15704


Vhati, how's v12 doing? Is there a release date yet? I'd really love to get my hands on v12 :twisted:

Re: [Spoiler] FTL Profile Editor v11 - Unlock ships, keep st

Posted: Wed Nov 28, 2012 5:24 pm
by Vhati
therunawaybros615 wrote:Vhati, how's v12 doing? Is there a release date yet? I'd really love to get my hands on v12 :twisted:
I've been contributing lots of code, but it's not my project to release.
That said, I think v12 is ready to be released.
But github shows no public activity from ComaToes in 22 days. :cry:

Re: [Spoiler] FTL Profile Editor v11 - Unlock ships, keep st

Posted: Mon Dec 03, 2012 1:14 am
by therunawaybros615
Vhati wrote:
therunawaybros615 wrote:Vhati, how's v12 doing? Is there a release date yet? I'd really love to get my hands on v12 :twisted:
I've been contributing lots of code, but it's not my project to release.
That said, I think v12 is ready to be released.
But github shows no public activity from ComaToes in 22 days. :cry:



Oh noes, he might be dead...

Re: [Spoiler] FTL Profile Editor v11 - Unlock ships, keep st

Posted: Mon Dec 10, 2012 2:14 am
by Expired Mayo
I couldn't v11 to work with the most recent version obtained through the steam sale.

I noticed all the code got forked and was being updated in https://github.com/Vhati/ftl-profile-editor, and there was very much a pom.xml in there, so I took the liberty of maven deploying it. Tested it out, looks like all my stats are intact.

Released as v12-SNAPSHOT per the java/software release recommendations. Vhati, let me know if you want me to pull it down or anything.

https://github.com/yaozornation/ftl-profile-editor/blob/master/README.md
https://github.com/yaozornation/ftl-profile-editor/downloads

EDIT: don't forget to back up your save file! My extent of testing has been "unlock two ships, save, see if game still runs." I'm pretty sure there needs to be a lot more QA before we can determine this thing won't wreck your saves.

Re: [Spoiler] FTL Profile Editor v11 - Unlock ships, keep st

Posted: Mon Dec 31, 2012 8:57 pm
by WhiteMoose
I have a problem.

When executing the .jar file, I managed to choose the wrong file.
The problem is that I don't have a clue how to choose the correct file, because when I execute the .jar again it just gives me a error message "Error parsing FTL data files".

A kind soul out there who can help? :)

[Fixed]
I just reinstalled the game, hence removing the file the .jar tried to open to begin with.
Works like a charm.

Re: [Spoiler] FTL Profile Editor v11 - Unlock ships, keep st

Posted: Tue Jan 01, 2013 1:38 am
by Mlmiii
Try uninstalling mods before editing your profile. I was getting the same error and that fixed it.

Re: [Spoiler] FTL Profile Editor v11 - Unlock ships, keep st

Posted: Sat Jan 12, 2013 4:12 pm
by therunawaybros615
This project is dead.... :cry:

Re: [Spoiler] FTL Profile Editor v11 - Unlock ships, keep st

Posted: Sun Jan 13, 2013 11:09 pm
by Vhati
therunawaybros615 wrote:This project is dead.... :cry:

Well... unmanaged. :roll:

If any new features come to mind, I guess I'll take over.
(a shiny new thread with current screenshots that points to my github fork)