Justin wrote:Yo guys, one of the dev's here.
We were a good 3/4 done with the project when we asked for a bit of money to get us through to the end. Getting 2000% of our goal has a much different effect than if we were pitching a new idea that wasn't in production yet. It takes time to find (and enact) productive ways to spend the money on the game (contractors, better libraries, etc) as well additional time for press and business management. It's a split opinion amongst our backers on how the money would effect us: Some have expected massive delays so we could improve the game tenfold; while others (like DukeofClubs) feel that the money should guarantee a timely release. We've opted to do our best to pull off both at once. We're working seven days a week to get FTL to you both improved beyond our initial expectations, and as close to on time as possible.
That being said, we hope to get you the Beta within the next 2-3 weeks. There are still a few things which will take an uncertain amount of time, so we'd prefer not to just guess and give a date that could lead to further disappointment.
In the mean time, I will try and take part in discussions more. We were recently just hiding in our respective caves trying to work as fast as possible with few distractions. So, sorry if we were absent.
We'd like to thank all of you once again for your support. Tons of great ideas have been tossed around as well. Some of which are frankly incompatible with FTL but would still make an awesome game that I'd love to play. But overall, this forum has been remarkable in the civility of its users and the enthusiasm for FTL.
Good post/update Justin. I'm sure most of us are torn when it comes to updates/communication. On the one hand we are desperate to know how the project is going, what ideas worked and which flopped, what bug jumped out and bit you today, etc, and on the other every hour spent doing anything other than developing is another hour we wait to play the game...
Good luck balancing that ...
![Very Happy :D](./images/smilies/icon_e_biggrin.gif)