[Squad] Chess Pawns

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KnightMiner
Posts: 14
Joined: Sun Jan 26, 2020 12:53 am

[Squad] Chess Pawns

Postby KnightMiner » Sun Feb 16, 2020 3:33 am

This mod adds a custom chess themed squad to the game. It is based on the original Chess Squad by AUTOMATIC, though has been redesigned for better compatibility and balance.

Image

Prime Class: Knight Mech
Stats:
  • Health: 3
  • Move: 2
  • Armored
Movement:
The knight mech moves in normal knight movements, meaning 2 spaces on one axis, then 1 space on the opposite axis. Upgrading movement allows the knight to move 3 spaces in a single direction. Further upgrades extend the amount of leaps a knight can make in a single direction.

Weapon: Knight Smite
  • Jumps to a location, killing units with health less than the mech's. Deals self damage based on target's remaining health.
  • Weapon cannot target shielded enemies, but can target damaged mountains.
  • Upgrades:
    • Push: Pushes adjecent units when landing.
    • -1 Self Damage: Reduces self damage by 1.

Brute Class: Rook Mech
Stats:
  • Health: 3
  • Move: 7
Movement:
The rook mech can move up to 7 spaces on a single axis. If his move speed is over 7, then any move over 7 can be used to move on a second axis.

Weapon: Castle Charge
  • Fly in a line and slam into a target, tossing it where you started.
  • Can target mountains to throw a rock to your starting position.
  • Upgrades:
    • Push: Pushes units to the side of where the target lands.
    • +2 Damage: Increases damage to by 2.

Ranged Class: King Mech
Stats:
  • Health: 2
  • Move: 1
  • Flying
Movement:
The king mech can move a single space in any of the 8 directions, like a chess king. The first movement upgrade adds +1 to both orthogonal and diagonal movement, and later upgrades alternate orthogonal and diagonal.

Weapon: Spawn Pawn
  • Deploy a pawn at the target location. You can have up to one pawns active at a time.
  • Pawns:
    • Health: 1
    • Move: 2 (straight lines)
    • Weapon: Pawn Spear - Deals 1 melee damage and pushes target, or can attack diagonally for no push.
  • Upgrades:
    • +1 Pawn: Can have up to 2 active pawns at a time.
    • Explosive: Pawns explode when killed, dealing 2 damage to adjacent tiles. Pawns can be deployed on water or in holes to immediately explode.

Image

Achievements

This mod contains three squad achievements, completing them all will unlock a special bonus.

Download

Installation
1. Install kartoFlane's modloader
2. Unpack the archive to your mods directory (<steam>\steamapps\common\Into the Breach\mods).

Media

Credits
  • AUTOMATIC: Created the original mod idea. Most of the assets and some of the code is reused with permission from his mod.
  • tosx: Reused some code from a few of his squad mods, notably reference for shop and preview libs and the pawn coloring logic.
  • Lemonymous: Wrote several libraries used in this mod and designed the white palette.
Last edited by KnightMiner on Sat Jul 23, 2022 7:17 pm, edited 10 times in total.
User avatar
KnightMiner
Posts: 14
Joined: Sun Jan 26, 2020 12:53 am

Re: [Squad] Chess Pawns

Postby KnightMiner » Sun Feb 16, 2020 3:40 am

For those of you who played AUTOMATIC's original chess squad, below is a summary of the changes:

  • General
    • Made movement upgrades less powerful and fully utilize the movement amount
    • Added power costs to base weapons
    • All weapons are randomly available in the store
  • King Mech
    • Switched from prime class to ranged class
    • Increased health
    • Pawn push upgrade replaced with range upgrade
    • Pawns use alternating forms of the kings pallet instead of always being yellow
  • Knight Mech
    • Switched from brute class to prime class
    • Now takes self damage equal to damage dealt
    • Added upgrades
  • Rook Mech
    • Replaced quad shot with castle charge
    • No longer flying, blocked by obstacles
    • Redesigned art
narD
Posts: 50
Joined: Thu Sep 27, 2018 3:19 am

Re: [Squad] Chess Pawns

Postby narD » Mon Feb 17, 2020 11:32 am

https://www.youtube.com/watch?v=gPoc8n6tSgw

Hard 4 Perfect Run ( Defaualt Weapons Only)
narD
Posts: 50
Joined: Thu Sep 27, 2018 3:19 am

Re: [Squad] Chess Pawns

Postby narD » Fri Feb 28, 2020 8:08 am

Another New video

1. Knight Mech x3
https://youtu.be/ZkO5FXbdq0M

2. Knight Mech Test version1 ( 3 HP )
https://youtu.be/dL-nC9-A9M0
User avatar
KnightMiner
Posts: 14
Joined: Sun Jan 26, 2020 12:53 am

Re: [Squad] Chess Pawns

Postby KnightMiner » Fri Mar 20, 2020 2:56 am

Just released mod version 1.1.0 (download)

Summary of changes (see here for a full changelog)
  • Added tutorial tips and traits to explain all custom moves and their upgrades
  • Improved knight targeting, but reduced max health
  • Rook can now target mountains to throw a rock
  • Rook throw upgrade is now default. New push upgrade
  • King exploding pawns costs more, but can now target water
  • Add achievements. Completing the three squad achievements will unlock a special bonus.
  • Fix some interactions between certain mechs and certain pilots.
User avatar
KnightMiner
Posts: 14
Joined: Sun Jan 26, 2020 12:53 am

Re: [Squad] Chess Pawns

Postby KnightMiner » Thu Apr 23, 2020 2:10 am

Just released version 1.3 of this mod. Changes:

  • Supports Into the Breach 1.2, requires modloader 2.5.1
  • Mechs now use a custom white palette
  • Reduced the default number of pawns for the king mech to 1
  • Replaced Spawn Pawn's +1 Range upgrade with a +1 Pawn upgrade
  • Give pawns the option to attack diagonally for 1 damage with no push.
  • Fixed one shot achievement triggering when attacking bosses deploys from Bots'n'Bugs
  • Fixed tooltips showing on some wrong screens

Can be downloaded here
Wikingking
Posts: 1
Joined: Sun Apr 26, 2020 10:54 am

Re: [Squad] Chess Pawns

Postby Wikingking » Sun Apr 26, 2020 10:57 am

I'm probably an idiot, but can someone help me with how to active achievments for this mod? It clearly shows in mod settings, but when I choose the squad it shows the achievments for the squad that was being replaced by this one. Thanks!
tosx
Posts: 161
Joined: Wed Mar 13, 2019 3:11 am

Re: [Squad] Chess Pawns

Postby tosx » Sun Apr 26, 2020 1:20 pm

Mod achievements only appear in the mod menu; you have to view which ones you've unlocked there.