Blade Mech
Titan Katana: Charge through units, damaging them.
- 2 cores: Phase through buildings and mountains when charging.
- 3 cores: Increases damage by 1.
Hunter Mech
Pursuit Drone: Damage and push adjacent unit, marking it. All marked enemies are also damaged and pushed.
- 1 core: Increases damage to marked targets by 1.
- 2 cores: Increases damage to marked targets by 1.
Stealth Mech
Warp Blades: Damage adjacent non-building tiles and warp away, pushing adjacent tiles on arrival.
- 1 core: No longer damages allies.
- 3 cores: Increases damage by 2.
Download modpack version of all my mods - requires mod loader 2.6.1 or later to function.
Mod Loader - originally made by Cyberboy2000 and continued by kartoFlane.
Code: Select all
v0.11 (modpack v0.10 and later)
- Fix for compatibility with v0.4.0 of LemonymousMods.
v0.10 (modpack v0.02 and later)
- Fixed Achievement secret rewards and made them forward compatible with hopeful future modloader updates.
- Going forward, I'll only upload mods in modpack form; if you don't want all my mods, it's easy to extract only the ones you want and delete the rest, or disable them.
v0.09
- Update for modloader 2.6.0 (achievement UI update) and modApiExt 1.14 (fixes Psion Tyrant viewing bug)
v0.08
- Added KnightMiner's palette library.
v0.07
- Fixed a secret reward text string that broke with 1.2 patch.
v0.06
- Updated the weapon preview library; old version could occasionally show incorrect previews.
v0.05
- Fixed upgrade names for patch 1.2 compatibility.
v0.04
- Update to latest modApiExt to improve compatibility with other mods.
v0.03
- Added squad achievements and a secret unlockable.
v0.02
- Weapons are now properly added to the shop when the shop mod option is enabled.
I put a 4-island Hard run with v0.1 on Youtube here.