[Enemies] Blobberling (Discontinued)

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Lemonymous
Posts: 94
Joined: Fri Mar 09, 2018 3:29 am

[Enemies] Blobberling (Discontinued)

Post by Lemonymous »

Warning:
This mod has been discontinued. The Blobberling enemy has been added to the mod Bots'n'Bugs.



The Blobberling is an unstable enemy which will explode when killed.

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1.0.2
  • Fix for Blobberling sometimes not exploding when killed.
Blobberling 1.0.2: https://drive.google.com/open?id=1UH9Jq ... KIH0dmh9fo
Mod Loader: https://github.com/kartoFlane/ITB-ModLoader/releases
(Originally by CyberBoy2000. Continued by kartoFlane)
Last edited by Lemonymous on Tue May 05, 2020 5:51 pm, edited 3 times in total.
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Jumbocarrot0
Posts: 423
Joined: Sat Oct 21, 2017 1:18 am

Re: [Enemies] Blobberling

Post by Jumbocarrot0 »

Lemonymous wrote:The Blobberling is an unstable enemy which will explode when killed.
Perhaps, and I'm sure this idea has popped up somewhere, that the blobberlings (or perhaps only the alpha) have the ‘explosive decay’ trait, so if they were killed by a mech it would still explode when killed (for less damage for the alpha blobberling unless there’s a way for explosive decay to deal more than 1 damage), as the description suggests.
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Lemonymous
Posts: 94
Joined: Fri Mar 09, 2018 3:29 am

Re: [Enemies] Blobberling

Post by Lemonymous »

I'm not sure I understand what you mean. The Blobberling will deal damage to adjacent tiles regardless of how it dies.
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