[Weapons] Satellite Weapons v0.03

Distribute and discuss mods that are functional.
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Joined: Wed Mar 13, 2019 3:11 am

[Weapons] Satellite Weapons v0.03

Postby tosx » Tue May 04, 2021 3:28 am

Adds powerful satellite weapons to the shop, which disappear after 1 use.

Adds 4 rare weapons to the shop. They're all 0-core Any class weapons with huge effects that are permanently lost after 1 use.


Annihilation Beam: Damages units in a line. (5 damage, SE to NW line hitting 1-8 tiles)
Orbital Salvo: Deal heavy damage in a large X pattern. (5 damage, 9 tiles total)
Tectonic Destabilizer: Collapse 3 tiles into a Chasm. (SW to NE line)
Guardian Pulse: Shield all Grid Buildings and friendly units.

Download - requires mod loader to function.
Mod Loader - originally made by Cyberboy2000 and continued by kartoFlane.

Code: Select all

- Removed flip from Annihilation beam, since it's not really necessary.

- Fixed bug that prevented Annihilation Beam and Guardian Pulse from working in-mission.

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