v2.0.0 - 2018-09-18
A rework of Lamb's semi-incomplete mod, this mod introduces fifteen (15) new weapons, some of which were cut from the game before release. It also comes with nine (9) mechs to show off the non-limited weapons.
All the new art was made/edited together by me (meme), except for one, which was made by Mezzelo.
Thanks to lemonymous, kartoFlane, arfy, for various helps.
Images for all the weapons are here: https://imgur.com/a/rdF3wFa
And one as an example:
Let me know of any balancing issues or weapons not working right, through the forum or discord.
Press ~ for console ingame, and enter 'weapon insert_weapon_here' for the weapon.
Code: Select all
Prime:
Lamb_Prime_Punch = Atlas Fist
Lamb_Prime_Rockthrow_Name = Rock Throw
Lamb_Prime_Laser_Name = Basic Beam
Brute:
Lamb_Brute_Trishot_Name = Tri-Shot
Lamb_Brute_Tank_Name = Stock Cannon
Lamb_Brute_Burst_Name = Area Push
Ranged:
Lamb_Ranged_AcidShot_Name = Acid Artillery
Lamb_Ranged_Artillery_Name = Basic Mortar
Lamb_Ranged_Tribomb_Name = Tri-bombard
Lamb_Ranged_Airblast_Name = Airblast
Lamb_Ranged_BurstDefense_Name = Defensive Burst
Lamb_Ranged_Marksman_Name = Marksman Artillery
Science:
Lamb_Science_Gravsink_Name = Gravsink
All:
Lamb_Flying_Guided_Name = Guided Missile
Lamb_Support_Rockwall_Name = Rock Wall
Code: Select all
v2.0.0 - 2018-09-18
release