[Bug] Wrong enemy unit stats during deployment (Minor bug)

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Nesquick
Posts: 1
Joined: Sat Mar 24, 2018 11:02 pm

[Bug] Wrong enemy unit stats during deployment (Minor bug)

Postby Nesquick » Sat Mar 24, 2018 11:40 pm

Found minor bug, that when you start mission and before you deploy your units. You can select enemy units to check their movement options.
With mouse over them and holding CTRL you can check their "Unit status". If unit has some abilities they are shown here.
But when you keep selection of first unit (for example hive leader), and just mouse over other unit and hold CTRL, you get "Unit status" of second unit with correct name, move and attach, but wrong "buffs" (don't know how it is called, things like massive, flying, etc.).

To be sure I tried that when I deployed all 3 units, before clicking "continue" this problem doesn't happened, because when I hold CTRL it deselects unit. Same during mission. I just don't know if this behavior changes just after deploying 1 unit, or I have to have all my 3 units deployed.

Repro:
  1. Start mission but don't deploy any unit.
  2. Select one enemy unit with something special - like flying.
  3. Hold CTRL to show "Unit status" and see that it has flying.
  4. Let first unit selected and move mouse cursor to other unit and hold CTRL again to show "Unit status".
  5. It is still showing flying even though it should have other special things.

First unit - https://pasteboard.co/HdrYyOQ.png
Second unit - https://pasteboard.co/HdrYI0Y.png

Version: 1.0.20
User avatar
isla
Posts: 350
Joined: Mon Mar 16, 2015 11:22 pm

Re: [Bug] Wrong enemy unit stats during deployment (Minor bug)

Postby isla » Sun Mar 25, 2018 4:01 am

Woah. Good catch. I can confirm this on my end, too.