Touchscreen Issues
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- Posts: 1
- Joined: Wed Feb 28, 2018 3:46 pm
Touchscreen Issues
When using the touchscreen, it appears that a tap registers the click before it registers mouse movement. You can see this by observing the upgrade screen (where tapping to upgrade something closes the screen, because the cursor is outside the upgrade section), and during game play after ending a turn (the first action taken in the next turn pops up the "Are you sure you want to end your turn" prompt with all mechs listed as having actions available).
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- Posts: 7
- Joined: Thu Mar 01, 2018 11:07 am
Re: Touchscreen Issues
For the developers, I've had the same issue with code of my own.
Most likely the root cause is that certain touch screens emulate a mouse and have the button down and button up event at exactly the same time. No frames in between, no mouse-motion event, only a down&up.
(At least the Microsoft surface seems to act like this)
Most likely the root cause is that certain touch screens emulate a mouse and have the button down and button up event at exactly the same time. No frames in between, no mouse-motion event, only a down&up.
(At least the Microsoft surface seems to act like this)
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- Posts: 20
- Joined: Wed Apr 09, 2014 12:19 am
Re: Touchscreen Issues
If this is caused by the touchscreen's behaviour, wouldn't this be better fixed by contacting that particular manufacturer, or the OS vendor? Seems like this would affect more than just games, having the mouse click at the previous location, before finally moving.
- isla
- Posts: 353
- Joined: Mon Mar 16, 2015 11:22 pm
Re: Touchscreen Issues
I've added this to our list of things to check out.
Isla S. - Email me for tech support, general questions, etc.