This is a simple xdelta patch which disables the check for if you have too many crew members. This has only been lightly tested so far though, so I'm going to leave it in development. I don't think I have seen anything about this posted, but if someone has already done this, I will remove it.
You will need to use an xdelta3 patcher to apply the patch to ftl.exe (I recommend using https://github.com/jmacd/xdelta-gpl/releases since I cannot find anything simpler. Place the patch and xdelta in the same folder as your FTL directory, and run the following command you need to use is:
Code: Select all
xdelta3.exe -d -s FTLGame.exe limitless-crew.xdelta3 FTLGame-limitless-crew.exe
(screenshots made sanely possible with the help of the 4x crew mod found here: https://subsetgames.com/forum/viewtopic.php?f=11&t=29027)
Known issues and bugs:
- I had the game crash when out of fuel and the fleet caught up to me. Relaunching the game put me prior to my "wait" click and I was able to "continue" on.
- If you look at the dismiss crew tab of your ship, it won't let you click accept until you clear all but 8 crew. You can just hit escape to get out of this window.
- Various UI gore because no one intended for this many crew members to be present (the crew list on the left of your HUD overflows to the bottom of the screen, you can only see 9 crew members on the dismiss crew tab, etc.)