Need help!

Discuss and distribute tools and methods for modding. Moderator - Grognak
Dloopory5
Posts: 5
Joined: Sun Dec 09, 2018 9:29 pm

Need help!

Postby Dloopory5 » Tue Jan 01, 2019 8:40 pm

The music I adding in the mod below will not play!
the mod that I made replaced the last stand music to the federation bonus track.


https://www.dropbox.com/home?preview=Last+stand+music+replacer.ftl
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KingdomKrafters
Posts: 130
Joined: Sat Oct 28, 2017 8:09 pm
Location: Somewhere in Murica

Re: Need help!

Postby KingdomKrafters » Wed Jan 02, 2019 9:19 pm

I tried to open the link to access the file but it didnt work. I dont think you generated it correctly.

Never fear, I have played around with the FTL music a bit, so I know some issues that might occur.
1. The sound file must be .ogg. Any other sound file (.mp3, .wav, ect) will not work.
2. If you want to replace the last stand music, the sound file must be called bp_MUS_LastStand. Either than, or you have to go into sound.xml and change the laststand track to use your file' name.
3. You have very bad luck and your computer is broken. Hopefully this is not the case.
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Dloopory5
Posts: 5
Joined: Sun Dec 09, 2018 9:29 pm

Re: Need help!

Postby Dloopory5 » Fri Jan 04, 2019 6:15 pm

I can give my code!

Sounds.xml.append

Code: Select all

<music>
   <track>
      <name>civilian</name>
      <explore>bp_MUS_CivilEXPLORE.ogg</explore>
      <combat>bp_MUS_CivilBATTLE.ogg</combat>
   </track>
   <track>
      <name>milkyway</name>
      <explore>bp_MUS_MilkyWayEXPLORE.ogg</explore>
      <combat>bp_MUS_MilkyWayBATTLE.ogg</combat>
   </track>
   <track>
      <name>wasteland</name>
      <explore>bp_MUS_WastelandEXPLORE.ogg</explore>
      <combat>bp_MUS_WastelandBATTLE.ogg</combat>
   </track>
   <track>
      <name>rock</name>
      <explore>bp_MUS_RockmenEXPLORE.ogg</explore>
      <combat>bp_MUS_RockmenBATTLE.ogg</combat>
   </track>
   <track>
      <name>engi</name>
      <explore>bp_MUS_EngiEXPLORE.ogg</explore>
      <combat>bp_MUS_EngiBATTLE.ogg</combat>
   </track>
   <track>
      <name>debris</name>
      <explore>bp_MUS_DebrisEXPLORE.ogg</explore>
      <combat>bp_MUS_DebrisBATTLE.ogg</combat>
   </track>
   <track>
      <name>mantis</name>
      <explore>bp_MUS_MantisEXPLORE.ogg</explore>
      <combat>bp_MUS_MantisBATTLE.ogg</combat>
   </track>
   <track>
      <name>deepspace</name>
      <explore>bp_MUS_DeepspaceEXPLORE.ogg</explore>
      <combat>bp_MUS_DeepspaceBATTLE.ogg</combat>
   </track>
   <track>
      <name>colonial</name>
      <explore>bp_MUS_ColonialEXPLORE.ogg</explore>
      <combat>bp_MUS_ColonialBATTLE.ogg</combat>
   </track>
   <track>
      <name>void</name>
      <explore>bp_MUS_VoidEXPLORE.ogg</explore>
      <combat>bp_MUS_VoidBATTLE.ogg</combat>
   </track>
   <track>
      <name>zoltan</name>
      <explore>bp_MUS_ZoltanEXPLORE.ogg</explore>
      <combat>bp_MUS_ZoltanBATTLE.ogg</combat>
   </track>
   <track>
      <name>cosmos</name>
      <explore>bp_MUS_CosmosEXPLORE.ogg</explore>
      <combat>bp_MUS_CosmosBATTLE.ogg</combat>
   </track>
   <track>
      <name>title</name>
      <explore>bp_MUS_TitleScreen.ogg</explore>
   </track>
   <track>
      <name>laststand</name>
      <explore>bp_MUS_LastStand.ogg</explore>
   </track>
   <track>
      <name>shrike</name>
      <explore>bp_MUS_ShrikeEXPLORE.ogg</explore>
      <combat>bp_MUS_ShrikeBATTLE.ogg</combat>
   </track>
   <track>
      <name>slug</name>
      <explore>bp_MUS_SlugEXPLORE.ogg</explore>
      <combat>bp_MUS_SlugBATTLE.ogg</combat>
   </track>
   <track>
      <name>lostship</name>
      <explore>bp_MUS_LostShipEXPLORE.ogg</explore>
      <combat>bp_MUS_LostShipBATTLE.ogg</combat>
   </track>
   <track>
      <name>hacking</name>
      <explore>bp_MUS_HackEXPLORE.ogg</explore>
      <combat>bp_MUS_HackBATTLE.ogg</combat>
   </track>
</music>







sectordata.xml.append

Code: Select all

<sectorDescription name="FINAL" minSector="7" unique="true">
   <nameList>
      <name id="sectorname_FINAL" short="sectorname_short_FINAL" />
   </nameList>
   <trackList>
      <track>laststand</track>
   </trackList>
   <startEvent>BOSS_NEUTRAL</startEvent>
   <event name="STORE" min="1" max="1" />
   <event name="BOSS_REPAIR_STATION" min="3" max="3" />
   <event name="BOSS_HOSTILE" min="6" max="6" />
   <event name="BOSS_NEUTRAL" min="7" max="10" />

In my sound/music folder I had the track renamed to what you said.


[EDIT] this is probably useless
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KingdomKrafters
Posts: 130
Joined: Sat Oct 28, 2017 8:09 pm
Location: Somewhere in Murica

Re: Need help!

Postby KingdomKrafters » Sat Jan 05, 2019 4:24 pm

could you try recreating the dropbox link so I could look at the files?
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