But when I use it in combat, it charges up and... nothing happens, it cycles back.
Here's my weapon code and the animation code in case something is wrong over there.
Code: Select all
<weaponBlueprint name="QUAD_ION_STUN">
<type>BURST</type>
<tip>tip_ion</tip>
<title>Quad Ion Stunner</title>
<short>Quad Stunner</short>
<locked>1</locked>
<desc>Ion weapons can disable systems without causing hull damage. This ion weapon stuns crew inside the room for 5 seconds per shot. High spread</desc>
<tooltip>Fires a festive "shotgun" spread blast that does 1 ion damage each. Can hit and disable shields as well as systems.</tooltip>
<stun>5</stun>
<damage>0</damage>
<radius>30</radius>
<ion>1</ion>
<speed>30</speed>
<shots>1</shots>
<sp>0</sp>
<fireChance>0</fireChance>
<breachChance>0</breachChance>
<cooldown>15</cooldown>
<power>2</power>
<cost>100</cost>
<bp>3</bp>
<rarity>0</rarity>
<image>ion_blaster</image>
<explosion>explosion_stun_ion</explosion>
<projectiles>
<projectile count="2" fake="false">ion_red</projectile>
<projectile count="2" fake="false">ion_green</projectile>
</projectiles>
<launchSounds>
<sound>ionShoot1</sound>
<sound>ionShoot2</sound>
<sound>ionShoot3</sound>
</launchSounds>
<hitShipSounds>
<sound>ionHit1</sound>
<sound>ionHit2</sound>
<sound>ionHit3</sound>
</hitShipSounds>
<hitShieldSounds>
<sound>ionShields1</sound>
<sound>ionShields2</sound>
<sound>ionShields3</sound>
</hitShieldSounds>
<missSounds>
<sound>miss</sound>
</missSounds>
<weaponArt>ion_blaster</weaponArt>
<iconImage>ion</iconImage>
</weaponBlueprint>
Code: Select all
<animSheet name="ion_blaster" w="35" h="58" fw="35" fh="58">weapons/ion_blaster.png</animSheet>
<weaponAnim name="ion_blaster">
<sheet>ion_blaster</sheet>
<desc length="1" x="0" y="0" />
<chargedFrame>1</chargedFrame>
<fireFrame>1</fireFrame>
<firePoint x="17" y="17" />
<mountPoint x="5" y="35" />
<delayChargeAnim>0.98</delayChargeAnim>
<chargeImage>weapons/ion_blaster_glow.png</chargeImage>
</weaponAnim>
Also, just wondering - Christmas is right around the corner and I've only got one set of "Community Suggested Loadouts" (thank you Bren!)
Anyone interested in suggesting what possible weapons/crew they want to see on the ships? Please do tell me.
Also, check out this preview image of what is to be expected: