Everyone around here probably knows about Sleeper Service's incredible Captain's Edition mod, and the equally amazing Endless Loot add-on (powered by ranll's software). I decided to take advantage of these mods to expand on one element, which is: Crafting
The mod's basic concept is that you can get certain "Weapon Blueprints" in many events. These blueprints, similarly to CE's trade goods, enable new choices at stores, where you can build a weapon for a cheaper cost than the original price, and with certain control on it's quality!
The following pictures are from a test earlier today (using CE 1.21 and EL 1.0b)
Full album
Current features:
- Choosing general quality level (by paying more or less scrap)
- Seamless integration with CE and EL
- Lore friendly text
Planned features:
- Crafting drones as well
- Special blueprint related events
- Special choices when you have crewmembers of certain species
- Racial prefixes for weapons (example: Zoltan weapons would be optmized AND shield penetrating. And very rare/difficult to obtain)
- Special choices when you have an on-board assembly line, as well as some other augments. (example: Assembly line + Science Lab = radioactive weapons)
- As an external secondary addon: Super rare weapons. Requiring successfully completing quest-lines as hard (or harder) as the Crystal Ship quest, but extremely powerful.
Questions? Suggestions? Critique? Post away, I want to hear it!
Again, this mod will require Sleeper Service's FTL Captain's Edition mod (As well as the Endless Loot addon). It also will require Vhati's Slipstream Mod Manager (Version 1.2 or higher), as the mod needs some features of this incredible tool to be properly installed.
PS. It's not available to download yet because I don't consider it to be good enough for an open beta yet.