Jessen wrote:for me, i want to figure out how to mod the events a bit so i can unlock the ships, i've been struggling to find any sign of the crystal cruiser's events. I want to make it maybe a little easier somehow.
If you want a really easy way to unlock it, mod the tutorial to call the unlock ship event. Works for all ships.
Just add <unlockShip id="x">Your text here</unlockShip> (Where x is the ship id from 0 to 8) between <event> </event> tags in the tutorial, then load the tutorial, boom your ships unlocked. The first one "<text>The Federation is currently being torn apart by vicious rebels. Your ship is carrying data vital to the defense of the Federation.</text>" should do. But if you're modifying the data.dat directly rather than unpacking and repacking it, it's best to use a hex editor as most txt readers will screw up the file, oh and keep it EXACTLY the same size.
Or just mod the prof.sav directly.