Re: Questions here: an inquiry thread. Updated Oct 20, 2013
Posted: Sat Oct 26, 2013 8:10 am
dalolorn wrote:R4V3-0N wrote:Yea, well In the end I found out I can't make the projectile work right to save my life, I edited the picture and anim so many times and remeasure again and again each part of the script but nope, it looks exactly the same now.
these 3 shots were from the same projectile in the same game. I doubt that I would fix this with minor help or advice. I also doubt anyone would bother to do it for me. So I am just going to stop with the weapon modding.
I can try to keep my mods interesting with new drones and
(before anyone mentions me as a cowards or talk smack because I'm giving up, It's not giving up if you tried everything humanly possible for you. I worked to the best of my abilities and I failed. I do not care if you can do this in your sleep or read this and yell in anger how stupid this guy is. I know how to do my stuff, and you know how to do yours. Don't hate on me for being different and not specialized in this field.)
Edit: the glow image is still off center, even though it's as high and wide as it is compaired to the weapon. (not the entire weapon script)
as you see, the glow image on this weapon is to low and to far to the left even though it is the same size as the weapon (check a view posts above to see the weapon and glow image, place the glow ontop of the guns, you see it fits nicely)
Okay, this is what you need to do. Take the heavy laser animation, copy-paste it, and rename the newly created animation. Then use the only weapon animation my mod has. I'm telling you this because it seems that you've simply repainted the heavy laser projectile just like I did in TFSB.
Can't think of anything for the glow, though. Sorry.
If you mean the gun:
technically yes but as you see at the bottom part and how I flipped the recoil so it's the gun, not the rear, that recoils, means the gun is bigger and stuff.
If you mean the projectile:
It is actually a from a cut weapon (or the boss ion, not sure which) labeled "ion_laser" so I decided that was the perfect and rather convenient find, seeing how I am making an ion laser and it fits the looks.
I will see what happens if I take a normal heavy laser one and recolour it and then see how'll it'll work out then with normal heavy laser anim.