Grognak's Mod Manager v1.7 (Updated March 6, 2013!)

Discuss and distribute tools and methods for modding. Moderator - Grognak
MisterMasada
Posts: 2
Joined: Wed Jul 10, 2013 4:31 am

Re: Grognak's Mod Manager v1.7 (Updated March 6, 2013!)

Postby MisterMasada » Thu Jul 11, 2013 9:23 pm

Vhati wrote:
MisterMasada wrote:this is what happens every time I attempt to patch my game

Code: Select all

  File "C:\Users\Zach.C\Desktop\Grognaks Mod Manager v1.7 Win32\lib\ftldat.py", line 231, in _read_index
    size, lfn = struct.unpack('<LL', self.f.read(8))
error: unpack requires a string argument of length 8

See: this post.


Alright, I'll try this in a little bit when I get on my PC, thanks in advance.
Moondiviner
Posts: 2
Joined: Fri Jul 12, 2013 12:43 am

Re: Grognak's Mod Manager v1.7 (Updated March 6, 2013!)

Postby Moondiviner » Fri Jul 12, 2013 12:52 am

I'm having trouble downloading this. I tried the 1.7 link for Windows and the 1.6 link but each are giving me some sort of network error across multiple browsers and computers. "The source file could not be read" in Firefox, network failure in Chrome. I assure my connection to the internet is stable and authentic.
boa13
Posts: 829
Joined: Mon Sep 17, 2012 11:42 pm

Re: Grognak's Mod Manager v1.7 (Updated March 6, 2013!)

Postby boa13 » Fri Jul 12, 2013 5:15 am

Works fine for me right now. Maybe a temporary problem?
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Moondiviner
Posts: 2
Joined: Fri Jul 12, 2013 12:43 am

Re: Grognak's Mod Manager v1.7 (Updated March 6, 2013!)

Postby Moondiviner » Fri Jul 12, 2013 10:37 pm

Hmm, this is the error that I'm getting http://i.imgur.com/dgp1uys.png, with something similar from other browsers.

Edit: Got it working. University does not allow downloads from MediaFire, go figure :evil:
UltraMantis
Posts: 2141
Joined: Thu Sep 20, 2012 3:17 pm

Re: Grognak's Mod Manager v1.7 (Updated March 6, 2013!)

Postby UltraMantis » Fri Jul 12, 2013 11:58 pm

Here are a couple of alternate links for anyone else having trouble with MediaFire:

Grognaks Mod Manager v1.7 (Win32)
Grognaks Mod Manager v1.7 (Mac/Linux)
Report spam using the handy Report Button Mod.
Bkoenitzer
Posts: 1
Joined: Sat Jul 13, 2013 5:11 pm

Re: Grognak's Mod Manager v1.7 (Updated March 6, 2013!)

Postby Bkoenitzer » Sat Jul 13, 2013 5:15 pm

Hello, I've been having trouble making the manager work. I have python 2.7.5 but the modman says I do not. when i try using the python "Main" file in the folder then I can get into the mod select patch thing but it gives me an error when I try to patch anything in. Thanks so very much for any help you guys can give.
Vhati
Posts: 792
Joined: Thu Oct 25, 2012 12:01 pm

Re: Grognak's Mod Manager v1.7 (Updated March 6, 2013!)

Postby Vhati » Sun Jul 14, 2013 1:24 am

Bkoenitzer wrote:I have python 2.7.5 but the modman says I do not. when i try using the python "Main" file in the folder then I can get into the mod select patch thing but it gives me an error when I try to patch anything in.
Ignore modman.exe for now (it's broken), and run main.py like so...
- Windows XP: Double-click main.py.
- Windows Vista/7/8: may have to do this.


Or you can use the replacement exe I made.
Excellent
Posts: 5
Joined: Sun Jul 14, 2013 3:56 pm

Re: Grognak's Mod Manager v1.7 (Updated March 6, 2013!)

Postby Excellent » Sun Jul 14, 2013 4:08 pm

Hello I am completley new to these fourms and I was wondering if anyone out there could help me out with getting this mod manager working

I have FTL on steam

I named a folder on my desktop "Anywhere" and but the mod manager files into it but when I hit the modman.exe it gives me an error that says i dont have python? (I have 1.7.5 installed for sure) I run the main.py and it gives me this error message
__________________________________________________________________________________________________

2013-07-14 11:54:26 ERROR: DLL load failed: %1 is not a valid Win32 application.
Traceback (most recent call last):
File "C:\Users\Joe\Desktop\Anywhere\main.py", line 72, in <module>
globals()[new_name] = __import__(old_name, globals(), locals(), [])
File "C:\Python27\lib\lib-tk\Tkinter.py", line 38, in <module>
import FixTk
File "C:\Python27\lib\lib-tk\FixTk.py", line 65, in <module>
import _tkinter
ImportError: DLL load failed: %1 is not a valid Win32 application.

______________________________________________________________________________________________

I have tried to install python 3.3 as well but I get an error message with that too I even tried running it in administator mode though the command prompt but it still gives me that message

If anyone could help me I would be greatly apperciative :)
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kartoFlane
Posts: 1488
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Re: Grognak's Mod Manager v1.7 (Updated March 6, 2013!)

Postby kartoFlane » Sun Jul 14, 2013 4:54 pm

Modman.exe is currently broken and never detects python. You have to double-click on main.py directly.
(or download the fixed exe)
Superluminal2 - a ship editor for FTL
Excellent
Posts: 5
Joined: Sun Jul 14, 2013 3:56 pm

Re: Grognak's Mod Manager v1.7 (Updated March 6, 2013!)

Postby Excellent » Sun Jul 14, 2013 5:12 pm

kartoFlane wrote:Modman.exe is currently broken and never detects python. You have to double-click on main.py directly.
(or download the fixed exe)


I tried the fixed exe and everything but the end result is still this error
____________________________________________________________________________________________________

2013-07-14 13:09:42 ERROR: DLL load failed: %1 is not a valid Win32 application.
Traceback (most recent call last):
File "main.py", line 72, in <module>
globals()[new_name] = __import__(old_name, globals(), locals(), [])
File "C:\Python27\lib\lib-tk\Tkinter.py", line 38, in <module>
import FixTk
File "C:\Python27\lib\lib-tk\FixTk.py", line 65, in <module>
import _tkinter
ImportError: DLL load failed: %1 is not a valid Win32 application.

__________________________________________________________________________________________________