MOD DUMP (ships) 5 DOWNLOADS
Posted: Sat Aug 26, 2017 1:47 pm
A long time a go I made some mods and well I never uploaded them. this was before AE, so they might be temperamental. Anyway, I am trying to get back into modding so please feel free to give feedback on how I can improve them because I have big plans and would like to polish them up for AE. Any help will be appreciated and I am willing to collaborate if need be.
NOTE; I have given my self a deadline if, by the start of 2018 I have not made progress you can consider my mods as free assets, no questions asked, do what you want with them.
NOTE; A crash fix mod will be needed for the artillery weapon on any ships that use that system.m please load this mod after the mod loader
http://www.mediafire.com/file/y7dalp475 ... ti-Fix.ftl[/url]
The Mods in this post are ordered as most stable (with AE/CE) at the top.
To well not so stable lower down. The link is at the bottom of the page.
THE SUN CUSER
should be stable, the most polished but you will need the fix.
This ship is a bit OP as it was supposed to be used with an old mod that upped the difficulty but you can still get into some trouble as it is an auto ship so I would recommend CE for balanced gameplay as it has beams that kill everything living.
IMAGE
http://www.mediafire.com/convkey/480d/r4302abbui7t8dezg.jpg
Advanced Federation Cruisers
Again should be stable a is polished and you will need the fix
this is also OP made for an old mod that I used with harder difficulty best used with CE for now. based on their original counter parts with an artillery beam that will do two damage and you can use a cloaking device.
IMAGES
http://www.mediafire.com/convkey/659a/1 ... 1pxizg.jpg
http://www.mediafire.com/convkey/d394/o ... 5suqzg.jpg
Crab Assault Fighter
stable and for the most part polished does not use an artillery system
this ship does not have a lot of systems but it does have 6 weapon slots and starts with 4 OP weapons (yes again made for that old mod I used so use CE for somewhat better game play)
IMAGE
http://www.mediafire.com/convkey/a466/i ... 5plmzg.jpg
IRON BATTLE CRUISER
Not so stable not so polished and you need the fix.
my attempt at a very very challenging ship have big plans for this one, looks very bad ass but no crew or shields and only three power. The original idea was to start off with next to nothing but then at the end have a god ship.
IMAGE
http://www.mediafire.com/convkey/57ea/f ... asd5zg.jpg
Federation miner
you will be lucky if this one works and you will need the fix
this is a be old mining rig the weapons are supposed to be strong but well very clunky to use.
IMAGE
http://www.mediafire.com/convkey/ca73/q ... zrctzg.jpg
..........................................................................................................
And hears the link have fun let me know what you think.
https://www.mediafire.com/folder/27rd431tzb0ob/my_mods
NOTE; I have given my self a deadline if, by the start of 2018 I have not made progress you can consider my mods as free assets, no questions asked, do what you want with them.
NOTE; A crash fix mod will be needed for the artillery weapon on any ships that use that system.m please load this mod after the mod loader
http://www.mediafire.com/file/y7dalp475 ... ti-Fix.ftl[/url]
The Mods in this post are ordered as most stable (with AE/CE) at the top.
To well not so stable lower down. The link is at the bottom of the page.
THE SUN CUSER
should be stable, the most polished but you will need the fix.
This ship is a bit OP as it was supposed to be used with an old mod that upped the difficulty but you can still get into some trouble as it is an auto ship so I would recommend CE for balanced gameplay as it has beams that kill everything living.
IMAGE
http://www.mediafire.com/convkey/480d/r4302abbui7t8dezg.jpg
Advanced Federation Cruisers
Again should be stable a is polished and you will need the fix
this is also OP made for an old mod that I used with harder difficulty best used with CE for now. based on their original counter parts with an artillery beam that will do two damage and you can use a cloaking device.
IMAGES
http://www.mediafire.com/convkey/659a/1 ... 1pxizg.jpg
http://www.mediafire.com/convkey/d394/o ... 5suqzg.jpg
Crab Assault Fighter
stable and for the most part polished does not use an artillery system
this ship does not have a lot of systems but it does have 6 weapon slots and starts with 4 OP weapons (yes again made for that old mod I used so use CE for somewhat better game play)
IMAGE
http://www.mediafire.com/convkey/a466/i ... 5plmzg.jpg
IRON BATTLE CRUISER
Not so stable not so polished and you need the fix.
my attempt at a very very challenging ship have big plans for this one, looks very bad ass but no crew or shields and only three power. The original idea was to start off with next to nothing but then at the end have a god ship.
IMAGE
http://www.mediafire.com/convkey/57ea/f ... asd5zg.jpg
Federation miner
you will be lucky if this one works and you will need the fix
this is a be old mining rig the weapons are supposed to be strong but well very clunky to use.
IMAGE
http://www.mediafire.com/convkey/ca73/q ... zrctzg.jpg
..........................................................................................................
And hears the link have fun let me know what you think.
https://www.mediafire.com/folder/27rd431tzb0ob/my_mods