8-Bit Cruiser (The Explorer) AE (Replaces Kestrel A)
Posted: Sun Jan 22, 2017 3:58 am
Download: https://www.mediafire.com/?6q595anhektg8w3 (Version 1)
Download: https://www.mediafire.com/?5zt4n5osg1b0vti (Version 1.1)
Now introducing the 8-Bit Cruiser! Straight outta' a Federation Captain's (S)NES, unfortunately, trying to convert the cruiser to the real world, heavily dampened it's weaponry's quality, armed with the (non) original cruiser's weaponry, the "Hole Puncher Beam" renamed the "Pixel Beam", and the "Auto-Cannon", renamed the Pixel Laser.
Code: Select all
<weaponBlueprint name="PIXEL_LASER">
<type>LASER</type>
<title>Pixelated Laser</title>
<short>Pixel Laser</short>
<tip>tip_laser</tip>
<desc>A pixelated laser aboard the Explorer, however, introducing 8-bit graphics to this game messed it up quite a bit.</desc>
<tooltip>Fires 3 shots, one damage each.</tooltip>
<damage>1</damage>
<shots>3</shots>
<sp>0</sp>
<fireChance>1</fireChance>
<breachChance>1</breachChance>
<stunChance>3</stunChance>
<speed>31</speed>
<cooldown>14</cooldown>
<power>1</power>
<cost>20</cost> <!-- was 55-->
<bp>6</bp>
<rarity>0</rarity>
<image>pixel_laser_shot</image>
<launchSounds>
<sound>pixelLaser</sound>
</launchSounds>
<hitShipSounds>
<sound>hitHull1</sound>
</hitShipSounds>
<hitShieldSounds>
<sound>hitShield1</sound>
<sound>hitShield2</sound>
<sound>hitShield3</sound>
</hitShieldSounds>
<missSounds>
<sound>miss</sound>
</missSounds>
<weaponArt>pixel_laser</weaponArt>
<iconImage>heavyL</iconImage>
</weaponBlueprint>
<weaponBlueprint name="BEAM_PIXEL">
<type>BEAM</type>
<tip>tip_beams</tip>
<title>Pixelated Beam</title>
<short>Pixel Beam</short>
<desc>A weapon aboard the Explorer, porting the weapon from 8-bit to this game has messed it up considerably.</desc>
<damage>3</damage>
<sp>0</sp>
<fireChance>1</fireChance>
<breachChance>3</breachChance>
<cooldown>24</cooldown>
<power>2</power>
<cost>30</cost>
<bp>7</bp>
<color>
<r>5</r>
<g>0</g>
<b>115</b>
</color>
<rarity>0</rarity>
<length>1</length>
<image>blank</image>
<launchSounds>
<sound>beam_pixel</sound>
</launchSounds>
<weaponArt>beam_pixel</weaponArt>
</weaponBlueprint>
I have an appeal to 16-8 bit games, so, I was dearly inspired to make this ship. and also because i was very, very bored
Criticism is always welcomed!
Update 1:
Toned down the Pixel Beam, lesser breach chance, increased charge-time, and decreased damage to 3.
Fixed grammar issues for the Pixel Laser's description.
The miniship is far-back because of a porting error