[OVERHAUL] Arsenal+ English Translation

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Falsehaven
Posts: 2
Joined: Mon Jul 29, 2019 5:26 am

Re: [OVERHAUL] Arsenal+ English Translation

Postby Falsehaven » Wed Jul 31, 2019 1:32 am

Thanks for the help, it turns out ublock origin blocks it when there are multiple files.
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JerC
Posts: 35
Joined: Mon Nov 14, 2016 7:21 pm

Re: [OVERHAUL] Arsenal+ English Translation

Postby JerC » Mon Aug 05, 2019 2:07 pm

The Engi A of the Ship pack 1 (Ambulance) cannot have manned engines for some reason..? The Rock C (Miner) also has the crew manning the engine look at the wrong direction.
sul
Posts: 121
Joined: Sat Jan 30, 2016 4:22 pm

Re: [OVERHAUL] Arsenal+ English Translation

Postby sul » Thu Dec 05, 2019 9:50 pm

Im putting the info on the Universal Injector Augment for reference (it can randomly show as a tip at game start):

TIP: Universal Injector — its bonus depends on the type of weapon to which the injector is applied:
Lasers, ions: 50% faster projectile speed, +15 crew damage.
Missiles, mines, crystal weapons, hullcrushers: +1 base damage.
Bombs, effectors: +1 bomb/shot.
AoE weapons: 30% smaller radius — less projectile spreading.
Long beams: 25% faster beam firing and 25% longer beam span.
Point beams: +1 system damage.

Would it be possible to add that info in the Augment Description (so we can read it while in game)?
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bamalf
Posts: 204
Joined: Wed Dec 17, 2014 12:57 pm

Re: [OVERHAUL] Arsenal+ English Translation

Postby bamalf » Fri Dec 06, 2019 6:26 am

It does not fit in the augmnet description window, so it was written there
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stickman_king_28
Posts: 8
Joined: Wed Mar 27, 2019 1:54 am

Re: [OVERHAUL] Arsenal+ English Translation

Postby stickman_king_28 » Sat Dec 14, 2019 1:59 am

Is there some kind of cheat menu mod for arsenal+, sort of like scramble?
I want to try out different weapon combinations without RNG.
I always need help in one way or another, such as ship editing
maymoToTheBone
Posts: 21
Joined: Tue Nov 12, 2019 6:33 am

Re: [OVERHAUL] Arsenal+ English Translation

Postby maymoToTheBone » Sat Dec 14, 2019 6:58 am

I'm not aware of any specifically for Arsenal, but you might be able to use the developer console from Hyperspace. I haven't tried to get modded weapons using that but I'm guessing it would work.
sul
Posts: 121
Joined: Sat Jan 30, 2016 4:22 pm

Re: [OVERHAUL] Arsenal+ English Translation

Postby sul » Sat Dec 14, 2019 2:45 pm

stickman_king_28 wrote:Is there some kind of cheat menu mod for arsenal+, sort of like scramble?
I want to try out different weapon combinations without RNG.

Try out my Ship Customizer mod, I made it compatible with Arsenal+. It is only available at first beacon but you can select to fight some ships for test.
Yeez
Posts: 1
Joined: Sat Dec 28, 2019 3:26 pm

Re: [OVERHAUL] Arsenal+ English Translation

Postby Yeez » Sat Dec 28, 2019 3:38 pm

I've seen a lot of FTL mods in my time playing this game, and I have to say that this mod is easily the best mod I've come across. The content in the mod and the translation is perfect. I've never had a problem with this mod, and I hope it gets updates in the future. I know this mod isn't completely done by one person, but I send my best regards to MrEasyMoney for translating the game, and my best regards to the modding team as a whole. Thanks for all of the hard work that has been put into the mod, it has not gone unnoticed!
Dododst
Posts: 1
Joined: Mon Feb 24, 2020 1:46 pm

Re: [OVERHAUL] Arsenal+ English Translation

Postby Dododst » Mon Feb 24, 2020 1:50 pm

Anyone know the OST for the HAL sectors?
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bamalf
Posts: 204
Joined: Wed Dec 17, 2014 12:57 pm

Re: [OVERHAUL] Arsenal+ English Translation

Postby bamalf » Mon Feb 24, 2020 2:35 pm

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