Master Mod List

Distribute and discuss mods that are functional. Moderator - Grognak
UltraMantis
Posts: 2141
Joined: Thu Sep 20, 2012 3:17 pm

Re: Master Mod List

Postby UltraMantis » Fri Feb 22, 2013 3:05 am

Sure, WIPs are ok. I was just ... well lazy. :lol:
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Lord0fHam
Posts: 54
Joined: Sat Feb 02, 2013 1:10 am

Re: Master Mod List

Postby Lord0fHam » Fri Feb 22, 2013 3:09 am

bluepagett wrote:can some one make a halo unsc frigate and halo covenant corvette :D


If you hadn't noticed yet, I am making a Halo conversion. If you are a halo fan, please suggest anything you want like events and stuff. There is a link to it in my signature.
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DauntlessK
Posts: 59
Joined: Tue Feb 19, 2013 2:09 am

Re: Master Mod List

Postby DauntlessK » Fri Feb 22, 2013 5:12 am

Lord0fHam wrote:
bluepagett wrote:can some one make a halo unsc frigate and halo covenant corvette :D


If you hadn't noticed yet, I am making a Halo conversion. If you are a halo fan, please suggest anything you want like events and stuff. There is a link to it in my signature.


This.
Frigate will be right in line after the beloved Pillar.
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UltraMantis
Posts: 2141
Joined: Thu Sep 20, 2012 3:17 pm

Re: Master Mod List

Postby UltraMantis » Sun Feb 24, 2013 12:09 am

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speedoflight
Posts: 660
Joined: Mon Feb 18, 2013 11:08 am

Re: Master Mod List

Postby speedoflight » Fri Mar 01, 2013 12:35 am

Hi UltraMantis, u can add my new mod, that i posted in the working mods forum, called Star Trek Universe. Its far from complete (its playable, but only 1 ship) but it will be in continous development.
My currently mods / wips ->
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UltraMantis
Posts: 2141
Joined: Thu Sep 20, 2012 3:17 pm

Re: Master Mod List

Postby UltraMantis » Fri Mar 01, 2013 1:24 am

Done. Star Trek Universe added.
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UltraMantis
Posts: 2141
Joined: Thu Sep 20, 2012 3:17 pm

Re: Master Mod List

Postby UltraMantis » Sat Mar 02, 2013 3:25 am

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Vhati
Posts: 792
Joined: Thu Oct 25, 2012 12:01 pm

Re: Master Mod List

Postby Vhati » Sat Mar 02, 2013 3:59 am

The other Battlestar Galactica ship has been taken down.
UltraMantis
Posts: 2141
Joined: Thu Sep 20, 2012 3:17 pm

Re: Master Mod List

Postby UltraMantis » Sat Mar 09, 2013 8:24 pm

List updated. Several changes made:

Spacing errors fixed.
Buffalo mod linked to final version.
Foundation of the Federation ships mod + combat simulator replace obsolete mods. They are now separate entities though they point to the same thread.
Vhati + profile link added as author of FTL Profile editor.
[WIP] tags moved to a new position just after the mod name.
Advanced Weapons and Shields mod moved and tagged with [discontinued].
The additional events and text mod has multiple authors, but i have listed All4n as he started the thread, and the current status or authorship is unknown to me.
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Husky
Posts: 14
Joined: Sat Mar 09, 2013 8:50 pm

Re: Master Mod List

Postby Husky » Sun Mar 10, 2013 8:32 am

HELP ME T.T i made a ship <is it bad to make a room 4 length and 2 hight?> and made it have the same hull life point<witch i wanna add more> also the max energy at 25<add more on this too> also i put 4 guns no big deal, put 3 special drives<such ad repair gel and such> and 4 drones<for fun> but only crashes when i start my new game T.T