rannl wrote:The tool has support for enforcing no more then X of a specific weapon type.
Currently there can be no more then 2 of each weapon type, with the exception of beams (no more then 1 beam).
I will add another catagory - NHD (No Hull Damage), and will restrict it to no more then 2 NHD weapons.
That's a good idea. I saw the categories thing, that was smart to allow for the possibility of up to 2 weapons of each type (except beams). It allows for more variety, but also prevents silly things from happening, like an all missiles flagship.
I have a question? Is it possible to add a pool of drones for the third phase of the flagship? If the drone room was relocated to somewhere on the middle of the flagship that would allow for drones on phase 3. It looks like there can only be up to 2 drones on phase 1 and up to 3 drones on phase 2. Is that right? Or does that work dynamically? Could you have up to 4 potential drones?