FTL Captain's Edition 1.308/Inf 1.301b/EL 1.308

Distribute and discuss mods that are functional. Moderator - Grognak
jep
Posts: 78
Joined: Mon Dec 02, 2013 3:19 am

Re: FTL Captain's Edition 1.083 [link fixed]

Postby jep » Wed Jan 01, 2014 8:35 pm

Mr. Mister wrote:Wait a moment though... apart from the Fed Contraband, is there any other blue choice for trade goods, outside of stores?


Yes.
Torchwood202
Posts: 132
Joined: Sun Sep 30, 2012 4:10 pm

Re: FTL Captain's Edition 1.083 [link fixed]

Postby Torchwood202 » Wed Jan 01, 2014 9:10 pm

jep wrote:
Mr. Mister wrote:Wait a moment though... apart from the Fed Contraband, is there any other blue choice for trade goods, outside of stores?


Yes.


This may be spoiling the trading system...but... examples?
ikeelyou300
Posts: 101
Joined: Tue Dec 03, 2013 2:46 am

Re: FTL Captain's Edition 1.083 [link fixed]

Postby ikeelyou300 » Wed Jan 01, 2014 9:27 pm

I haven't experienced any crashes so far, but that's just me one person.

About the trade system. It's possible the AE will make everything better because they said they were going to make it possible to buy/sell more at stores. Maybe.
jep
Posts: 78
Joined: Mon Dec 02, 2013 3:19 am

Re: FTL Captain's Edition 1.083 [link fixed]

Postby jep » Wed Jan 01, 2014 10:05 pm

Torchwood202 wrote:
jep wrote:
Mr. Mister wrote:Wait a moment though... apart from the Fed Contraband, is there any other blue choice for trade goods, outside of stores?


Yes.


This may be spoiling the trading system...but... examples?


Well, I did a search and found one. But it's a bit tricky to find them without finding the events for selling so I stopped looking. It was one added to the event where you run into people without enough oxygen. There's another one, too, now that I look. That's just the base events. Didn't go digging through the race/nebula specific ones.
Mr. Mister
Posts: 494
Joined: Sun Sep 23, 2012 8:51 am

Re: FTL Captain's Edition 1.083 [link fixed]

Postby Mr. Mister » Wed Jan 01, 2014 10:51 pm

Well, I guess there is one or more with pharmaceuticals in quarantine sectors. Don't take my word for it though.
ikeelyou300
Posts: 101
Joined: Tue Dec 03, 2013 2:46 am

Re: FTL Captain's Edition 1.083 [link fixed]

Postby ikeelyou300 » Wed Jan 01, 2014 11:22 pm

There is a trade event where you can use shied components to help the ship with the downed shields.
You can give compressed nebula gas to the ship without oxygen.

I dug through all the events and that's all I could find. I couldn't even find the fed contraband one.

Surprisingly it doesn't look like there are any events for pharmaceuticals in the quarantine sector or that event with the sick station that was in vanilla. I may be wrong though.
I think Slug Hallucinogens should also be in demand in quarantine sectors as a non-conventional way of dulling the pain of the disease.
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Sleeper Service
Posts: 2305
Joined: Sun Mar 24, 2013 8:49 pm

Re: FTL Captain's Edition 1.083 [link fixed]

Postby Sleeper Service » Wed Jan 01, 2014 11:32 pm

ikeelyou300 wrote:I haven't experienced any crashes so far, but that's just me one person.


Well that's good news, 1.083 can probably be regarded as reasonable stable then.

/edit: Still getting random crashes on jumps to quarantine sectors. Error checker shows nothing. This is all really annoying...
Kartoffelr

Re: FTL Captain's Edition 1.083 [link fixed]

Postby Kartoffelr » Thu Jan 02, 2014 3:11 am

Torchwood202 wrote:This may be spoiling the trading system...but... examples?

The "ship without oxygen need help" event has a blue option if you have gas from a nebula sector. You basically sell them air.
9600bauds
Posts: 4
Joined: Thu Aug 22, 2013 1:19 pm

Re: FTL Captain's Edition 1.083

Postby 9600bauds » Thu Jan 02, 2014 7:23 am

Don't know if this has been reported before, but there is no Rock ship blue piracy option when taking a slave tribute from slaver ships.
Everybody was having a blast crushing refueling stations and scoring free trading goods, but the moment they brought over a Mantis slave, our pilot was SO done.
ikeelyou300
Posts: 101
Joined: Tue Dec 03, 2013 2:46 am

Re: FTL Captain's Edition 1.083

Postby ikeelyou300 » Thu Jan 02, 2014 10:08 am

I just encountered an AI drone harbor with a beam drone Mk 2 (focus I think) and ion drone on my FIRST JUMP!!! It brought me down to half hull. I think you should probably take a look at that.

EDIT: Ok something's wrong. On my SECOND JUMP now and I just got another drone carrier with two beam drones one mk 2. Now I am dead. And I was playing as the Red-Tail.

EDIT 2: Also, sorry to tell you this, but I did encounter a crash upon starting my new game which is probably from the same thing that's causing the crashes at the start of the sectors. It must have something to do with the events at the start beacons.