stylesrj wrote:Well the addition of the Mini Beam does make it a little easier. I just went on a Normal run and well, I thought I wouldn't make it past Sector 1. Shields got bombarded a lot, boarders always entered Weapons (so I had to initiate Emergency Vent Protocol 23 a lot) and well everything was a total fustercluck.
Yeah, I've found upgrading doors a really good early upgrade, after weapons, shields, and engines are upgraded. And yeah, "open all the doors but the medbay, and run there as fast as you can" is a huge tactic in this ship
stylesrj wrote:I don't know how I made it, but I did and with minimal damage too.
A LOT of the Flagship's bite is taken out by a teleporter on Normal and Easy modes. It's the primary reason I prefer Hard.
stylesrj wrote:Had fun, would try again but on CE Normal or something.
It would need a tailored FTL file, that removes any CE Ion storms and anything else weird that CE may do to the reactor (if anything). I likely won't do it, but if someone wants to I'll happily link to it in the first post, and have no problem with someone even putting up a new thread about it.
Speaking of that...
R4V3-0N wrote:I wanted to ask if you would be alright if I made the type B for the potential... I always thought of taking this ship to the complete other end of the spectrum. Still making it a 'potential' but not in terms of reactor power (I can also think of some ways how to take on a type C...), I know I do not really need to ask for permission for this as the hull isn't your work. [it's jefftheboardingdrones hull which was released for everyone] and there is no unique assets in the mod that I would need however I am still following the same line of idea as this ship as well as me producing a type B/ C for it.
(also wondering if I should link it here and then you update the OP if you like the ship designs, or should I simply make a new thread)
By all means go for it. I'd love to give it a try
And yes, none of the art is mine and it was all freely given so as long as you link to the 3 places I linked to (depending on which hull/cloak you use of course) and keep your file's permissions as open, then you're all good. The Floor image I got from SuperLuminal (sweet little feature, that) so that's free to use as well.
As I said above, I'll happily link to it in the first post, or if you'd like your own post I'll happily link to that as well.
R4V3-0N wrote:Also I want to say now is that 'The pyro' you made way back in May 2013 was one of the first modded ships I have downloaded and by far the funnest one I still have ingrained in my memory also known as nostalgia - wanted to say that I did really enjoy that ship and such and in a way was my gate way into the forums. Thank you. (didn't want to necro that thread)
Yeah the Pyro's a fun one, if a bit one-trick-pony. Give the Asteroid a try if you've never tried the new version. The fire missile is a fun toy
mr_easy_money wrote:Maybe you should add in a little lore to the backstory surrounding the mini beam?
Otherwise it feels like it appears out of nowhere
Oops. I totally forgot about that. I'll edit it in to the story somehow. Maybe it's the only functional weapon on the other ship... Or maybe ...
stylesrj wrote:Holy crap! A weapon just floating in space!