[Ships/Weapons/Drones/Events] Omicron Dynasty Updated 18/08

Distribute and discuss mods that are functional. Moderator - Grognak
speedoflight
Posts: 660
Joined: Mon Feb 18, 2013 11:08 am

Re: [SHIP/S] Omicron Dinasty [WIP] Updated 06/05

Postby speedoflight » Sun May 05, 2013 11:21 pm

Hi guys, updated the link on the first post.

Added the Scavenger + 2 weapons + another defense drone (this time Mark III). Changed the shield graphic.

Note that in a future i plan to just replace all the vanilla weapons with the mod ones, but this is not going to happen util i have about 50 weapons finished. To compensate the balance, weapons and some systems will be expensive, so there is no way u will think "bleh, i just use this ship and then i upgrade the drone bay to level 2..). Now, for example the level 2 drone bay is more expensive, so this is another handicap u need to be aware when u select the ship u want to play with. Same when u upgrade weapons, shields and other systems.
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Ginger Dragon
Posts: 67
Joined: Sat Oct 27, 2012 10:26 pm

Re: [SHIP/S] Omicron Dinasty [WIP] Updated 06/05

Postby Ginger Dragon » Mon May 06, 2013 3:06 am

Erm, your download doesn't actually take you to the download. Judging by the URL, it looks like it takes the user to his dropbox homepage. Just a heads up.
Check out my youtube channel. I do FTL mod playthroughs, as well as all kinds of other assorted games.
http://www.youtube.com/user/GingerDragon87?feature=mhee
speedoflight
Posts: 660
Joined: Mon Feb 18, 2013 11:08 am

Re: [SHIP/S] Omicron Dinasty [WIP] Updated 06/05

Postby speedoflight » Mon May 06, 2013 12:52 pm

Ops, u right, i didnt even check the download link, sorry for that.

It should be fixed now.

Thx for the tip, if nobody says anything i will never realize of that xD.
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speedoflight
Posts: 660
Joined: Mon Feb 18, 2013 11:08 am

Re: [SHIP/S] Omicron Dinasty [WIP] Updated 06/05

Postby speedoflight » Mon May 06, 2013 10:58 pm

Next classes -> Scout

Next ships, the omicron incursor

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the omicron sentinel

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Last edited by speedoflight on Thu May 09, 2013 9:17 pm, edited 1 time in total.
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speedoflight
Posts: 660
Joined: Mon Feb 18, 2013 11:08 am

Re: [SHIPS/WEAPONS] Omicron Dinasty [WIP] Updated 09/05

Postby speedoflight » Thu May 09, 2013 7:39 pm

Updated to version 0.3

Added 2 new ships (incursor and sentinel)
Added 2 new weapons (omni cannon, k1 rocket)
Some fixes here and there

enjoy!
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fireclaw2006
Posts: 25
Joined: Thu Mar 28, 2013 3:19 pm

Re: [SHIPS/WEAPONS] Omicron Dinasty [WIP] Updated 09/05

Postby fireclaw2006 » Thu May 09, 2013 8:32 pm

I love that the shields only protect one part of the ship. Rely fun ship to play!
speedoflight
Posts: 660
Joined: Mon Feb 18, 2013 11:08 am

Re: [SHIPS/WEAPONS] Omicron Dinasty [WIP] Updated 09/05

Postby speedoflight » Thu May 09, 2013 9:18 pm

fireclaw2006 wrote:I love that the shields only protect one part of the ship. Rely fun ship to play!


Thanks, i must say sometimes its really hard to advance with these ships, but that is wat i intended! ;)

Anyways, i fixed the prevoius post, for some reason the second image wasnt showing up, now its too late, but anyways there it is.
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speedoflight
Posts: 660
Joined: Mon Feb 18, 2013 11:08 am

Re: [SHIPS/WEAPONS] Omicron Dinasty [WIP] Updated 09/05

Postby speedoflight » Fri May 10, 2013 2:10 pm

Next classes , Destroyers ->

The Abjudicator

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The Mauler

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Last edited by speedoflight on Sun May 12, 2013 2:08 am, edited 1 time in total.
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SVKPerry
Posts: 6
Joined: Sat May 11, 2013 12:04 pm

Re: [SHIPS/WEAPONS] Omicron Dinasty [WIP] Updated 09/05

Postby SVKPerry » Sat May 11, 2013 12:07 pm

Nice graphics but can you make 2. version with more system power? :D
speedoflight
Posts: 660
Joined: Mon Feb 18, 2013 11:08 am

Re: [SHIPS/WEAPONS] Omicron Dinasty [WIP] Updated 09/05

Postby speedoflight » Sat May 11, 2013 1:38 pm

SVKPerry wrote:Nice graphics but can you make 2. version with more system power? :D


Lol. Y u need more system power?? U can use 1 weapon always, and thats the start point of the mod. If u want more system power , upgrade it!!! ;) i know sometimes its really frustrating but i intended this mod to be harder than usual. Anyways, now that u say it, destroyers (the next class) got more system power than other ships :)
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