[SHIP][v1.2]F-22A Raptor for FTL[NEW UPDATE 24.2.2013]

Distribute and discuss mods that are functional. Moderator - Grognak
nataryeahbuddy
Posts: 176
Joined: Sun Jan 20, 2013 1:37 am

Re: [SHIP][v1.1]Lockheed-Martin/Boeing F-22A Raptor

Postby nataryeahbuddy » Sun Feb 24, 2013 5:30 pm

dante2ndadvent wrote:Nice ship man, a lot of fun.

The door system is a bit screwy, some of ones in the middle corridor won't open when you click them, the automatic open/close works fine though, so it's not too bad.

Edit: Alright, took it through a spin in IS and vanilla.

1): The Machine gun, despite being awesome, is pretty OP. Maybe lower it to 1 personnel damage, and extend the cooldown by a few seconds? MG+ mantis boarding team= everything dies. Quickly.

2): Maybe lower the starting stats back to Lv1? Lv 1 sensors. stealth, doors etc. Except weapons, thats good as is.

3): Twice now, on 2 separate occasions, the game has crashed when switching on the distress beacon after running out of fuel (I keeping forgetting to watch my fuel gauge...this happens alot). It's never happened before, on any ship. Happening once would be random, but twice in the space of an hour, for the first time? Those are long odds.

I know it sounds like I'm trashing your ship, but I'm not, you tweak it a bit, this ship would be top notch. Keep it up.


Thanks for the feedback!
Improvements in v1.2:
Machine Gun has 1 persdamage and 20 sec cooldown
Doors, stealth, and sensors are level 1
Should I increas the fuel to 100 so you probably will never run out of fuel?-
That's the only solution I could think of, since there are no new events, etc...
My most popular mod! Over 290 Downloads!
Advanced Weapons and Shields!
My second most popular mod! Over 240 Downloads!
Advanced Battle Systems!
An awesome ship with custom graphics and two new weapons!
F-22A Raptor for FTL
dante2ndadvent
Posts: 26
Joined: Sat Oct 27, 2012 1:42 am

Re: [SHIP][v1.1]Lockheed-Martin/Boeing F-22A Raptor

Postby dante2ndadvent » Mon Feb 25, 2013 3:06 am

Lol, nah, me running out of fuel is just me not paying attention.

Nice changes, one of the better recent custom ships I've seen.
nataryeahbuddy
Posts: 176
Joined: Sun Jan 20, 2013 1:37 am

Re: [SHIP][v1.1]Lockheed-Martin/Boeing F-22A Raptor

Postby nataryeahbuddy » Mon Feb 25, 2013 11:39 pm

dante2ndadvent wrote:Lol, nah, me running out of fuel is just me not paying attention.

Nice changes, one of the better recent custom ships I've seen.


Thanks!
My most popular mod! Over 290 Downloads!
Advanced Weapons and Shields!
My second most popular mod! Over 240 Downloads!
Advanced Battle Systems!
An awesome ship with custom graphics and two new weapons!
F-22A Raptor for FTL
Ballist1c
Posts: 10
Joined: Mon Dec 31, 2012 7:36 am

Re: [SHIP][v1.2]F-22A Raptor for FTL[NEW UPDATE 24.2.2013]

Postby Ballist1c » Fri Mar 01, 2013 1:28 pm

If this wasn't an F-22, then I would try it out.

I loathe the F-22.
nataryeahbuddy
Posts: 176
Joined: Sun Jan 20, 2013 1:37 am

Re: [SHIP][v1.2]F-22A Raptor for FTL[NEW UPDATE 24.2.2013]

Postby nataryeahbuddy » Sat Apr 06, 2013 6:22 pm

Ballist1c wrote:If this wasn't an F-22, then I would try it out.

I loathe the F-22.


Why do you loathe the F-22?
My most popular mod! Over 290 Downloads!
Advanced Weapons and Shields!
My second most popular mod! Over 240 Downloads!
Advanced Battle Systems!
An awesome ship with custom graphics and two new weapons!
F-22A Raptor for FTL