I start to strongly dislike turning this thread into BPAB troubleshooting one. Especially, that I' tried to help you in the other thread, and you reacted "luser way". Trying your luck in every unrelated thread, and moving to next one when you antagonize people in the last, is hardly a way to go.
@Flagship discussion
Apart from giving player partial data on the flagship equipment at the start of run, indeed it would be nice to have few (but only few) possibilities to discover more of the data. Preferably, at medium-to-high cost/risk. For example, we have this nice event, where we're asked to deliver confidential data to Union outpost for a reward, without decoding it. If we disobey rules, in some cases, we find that it's the same data that we're carrying, but even more detailed. Ideal place to put more info on the flagship, huh?

Of course, it deprives us of reward from acting as courier for the data (and even forces to fight with station, if we decide to try our luck - BTW, some time ago, I suggested that having AI core from Vortex or AI crew-member could allow looking at data without leaving traces of someone tampering with it, haven't had chance to check, if it was implemented). Other way could include having to fight for the data (some black-market stations seems to know what we're carrying and want to get it from our corpse - we could assume, that some crime lords could have such data, as well), or other high-risk things, instead of "just" depriving us of high reward.
Overall, it's turning into awesome idea of important CE module - Flagship extension (FL_)

/Estel