Re: [MOD][WIP] A Strange New Galaxy 23.12.14 (AE)
Posted: Tue Dec 23, 2014 11:01 am
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Official Forum for FTL: Faster Than Light and Into the Breach
https://subsetgames.com/forum/
Metzelmax wrote:I never actually use auto fire, so I never noticed the crash thx! Generally the Celiak ship has the most crash potential out off all ships because I messed with everything that you can mess with.
In order to use the Beam weapons you need to have one of the bombs (or generally any weapon) powered. FTL does bug out if a no power weapon tries to fire. Weapon system needs to have atleast 1 power. I am thinking now that i may give the ship a zoltan just so the weapon system can never be unpowered.
I made the ship before AE back then power costed 15 on lvl0 so I guess it needs some more buffs now.
The sunshine is really just a get a lot of money and hope for a weapon ship. All 3 federation ships require you to increase their weapons as soon as possible and this one is the extremest.
The Anterian ships have oxygen for style. In Star Trek even species like borg and 8472 had oxygen on their ships so the Federation boarding teams could walk there without Suits.
So when I originally made the Anterian Androids up, they ofc had oxygen. Later I said that they would lose efficiency when used in a vacuum to explain the ox generators.
And lastly pre AE you had that annoying Low Oxygen Sound that ruined eveything if didnt have ox.