Search found 57 matches
- Sun Sep 23, 2012 8:09 pm
- Forum: Discussion
- Topic: I have but one complaint. (Weapons)
- Replies: 18
- Views: 25165
Re: I have but one complaint. (Weapons)
Burst laser 2 costs more and is a direct upgrade to the Mk 1. Having some weapons that are in every way better than others isn't necessarily bad design, it just adds more to the strategy.
- Sun Sep 23, 2012 6:48 pm
- Forum: Tips, Strategy & Guides
- Topic: Benifits of killing the crew?
- Replies: 12
- Views: 38965
Re: Benifits of killing the crew?
Instead of geting a random crew member when getting a slaver scum to surrender, when their crew is dead, you can choose what guy you want. Aye. Even if you get the rare event where the slavers don't surrender (thus killing all the slaves), if you win via killing their crew, you find a random slave ...
- Sun Sep 23, 2012 5:10 pm
- Forum: Discussion
- Topic: The starting ship (layout A) is way underestimated
- Replies: 20
- Views: 29414
Re: The starting ship (layout A) is way underestimated
Very true. The only real complaints i have about the kestrel A are 1. Layout is a bit iffy: I don't like having life support so far from the med bay, and the way the weapons room is set up taking a hit there has the nasty tendancy of basically bisecting your ship. 2. It's the default ship so it tend...
- Sun Sep 23, 2012 7:31 am
- Forum: Tips, Strategy & Guides
- Topic: Hardest beggining ship?
- Replies: 56
- Views: 86197
Re: Hardest beggining ship?
Pick a stealth ship, fly straight into an astroid field, enjoy.
- Sun Sep 23, 2012 4:32 am
- Forum: Tips, Strategy & Guides
- Topic: I don't get it
- Replies: 117
- Views: 158389
Re: I don't get it
I think the main problem with FTL is that the most fun stories come from things like somehow managing to win a fight despite half of your ship being on fire or when your captain sacrifices himself to fix the life support so that the rest of your crew could live, yet in practical terms all those real...
- Sun Sep 23, 2012 3:20 am
- Forum: Discussion
- Topic: Enemy Cloak
- Replies: 3
- Views: 6643
Re: Enemy Cloak
Well, if enemy weapons kept charging then that would make extra cloak time pretty useless. The way I thought of it the charge time also includes your weapons' targeting systems which aren't able to lock on when the enemy goes invisible.
- Sat Sep 22, 2012 5:49 pm
- Forum: Tips, Strategy & Guides
- Topic: Best drone combination
- Replies: 10
- Views: 44093
Re: Best drone combination
Not once they're inside your ship, but on the way there they count as slow moving missiles and are extremely easy to take out.
If your defense drone isn't otherwise occupied that is.
If your defense drone isn't otherwise occupied that is.
- Sat Sep 22, 2012 4:54 pm
- Forum: Tips, Strategy & Guides
- Topic: Best drone combination
- Replies: 10
- Views: 44093
Re: Best drone combination
I think mk I defense drone is actally better then the mk II. During the final boss when I tried using a mk II it got destracted by all the laser spam and kept letting missiles and boarding drones through.
- Sat Sep 22, 2012 4:31 pm
- Forum: Tips, Strategy & Guides
- Topic: When enemy uses FTL target helm or engine?
- Replies: 17
- Views: 29230
Re: When enemy uses FTL target helm or engine?
If you are planning to take a ship then the helm tends to have a person in it more often (ie more crew damage).
- Sat Sep 22, 2012 9:41 am
- Forum: Tips, Strategy & Guides
- Topic: Core Tactics: Basic, Intermediate, and Advanced
- Replies: 22
- Views: 176979
Re: Core Tactics: Basic, Intermediate, and Advanced
Something that a lot of people appearently have trouble grasping: Learn to overwhelm your problems, and never underestimate the usefulness of a large crew. If you send one guy to put out a fire and he isn't able to completely snuff it out before he needs to be rushed to the medibay then all you have...