Search found 38 matches

by snowhusky5
Mon Jul 15, 2013 12:55 am
Forum: Mod Development
Topic: FTL Captains Edition: Call for Events/Textlists
Replies: 196
Views: 128188

Re: FTL Captains Edition: Call for Events/Textlists

mr silencer wrote:well I do have an idea. it should be moderately new in mod development. it has a weird name




(Idea) sry to take a post spot (zombie idea)

Details please?
by snowhusky5
Sat Jul 13, 2013 7:15 pm
Forum: Working Mods
Topic: FTL Captain's Edition 1.308/Inf 1.301b/EL 1.308
Replies: 6628
Views: 5347725

Re: [open beta] FTL Captains Edition 0.962

Light Defense MKII not only moves but also fires much faster and has a higher projectile speed than Defense MKI. That is relevant when defending against swarm missiles and in asteroid fields. I might adjust the description to make this more clear. That is strange. I am almost certain it did not sho...
by snowhusky5
Sat Jul 13, 2013 12:55 pm
Forum: Working Mods
Topic: FTL Captain's Edition 1.308/Inf 1.301b/EL 1.308
Replies: 6628
Views: 5347725

Re: [open beta] FTL Captains Edition 0.962

I like the wide variety of names for the rebel cruisers :P 'Arrested development' XD The light defense drone mk2 seems to be objectively better than the regular defense drone, but only costs slightly more and still uses 2 power. Might want to make it rarer/more expensive to balance it. Also, the spa...
by snowhusky5
Fri Jul 12, 2013 6:12 pm
Forum: Working Mods
Topic: FTL Captain's Edition 1.308/Inf 1.301b/EL 1.308
Replies: 6628
Views: 5347725

Re: [open beta] FTL Captains Edition 0.962

Hello there. Long time lurker here. *snip* Well, that is it for now. Will play further and see how it goes. 1: usually space stations aren't that common, you probably just got unlucky 2: in vanilla you saw the ship graphics for ships that were out of fuel/had a ftl malfunction, even though you can'...
by snowhusky5
Fri Jul 12, 2013 11:44 am
Forum: Mod Development
Topic: FTL Captains Edition: Call for Events/Textlists
Replies: 196
Views: 128188

Re: FTL Captains Edition: Call for Events/Textlists

TL;DR I think it's strange how, if you get it, you always pick from rock, mantis, engi when you kill the crew of a slave ship, and never the other 3 (normal) races That's because, with the system the devs used, making it work that way would mean making a separate script for each combination, and mo...
by snowhusky5
Thu Jul 11, 2013 6:41 pm
Forum: Mod Development
Topic: FTL Captains Edition: Call for Events/Textlists
Replies: 196
Views: 128188

Re: FTL Captains Edition: Call for Events/Textlists

Another idea! when you defeat a slave ship by killing the crew, you know how there is a chance that you get to choose between mantis, engi, and rockman? I think you should change it so that, while the overall chance to get to pick a race is the same, 75% of those picks will be between rock, engi, an...
by snowhusky5
Thu Jul 11, 2013 6:03 pm
Forum: Working Mods
Topic: FTL Captain's Edition 1.308/Inf 1.301b/EL 1.308
Replies: 6628
Views: 5347725

Re: [open beta] FTL Captains Edition 0.962

some of the starting 'tips' are glitched. apostrophes and possibly other special characters seem to do it, the text around the apostrophe just spazzes out every frame, moving the text after it. The one about personnel damage and the exotic ships one both have it, probably some others as well Also, w...
by snowhusky5
Wed Jul 10, 2013 11:59 pm
Forum: Working Mods
Topic: FTL Captain's Edition 1.308/Inf 1.301b/EL 1.308
Replies: 6628
Views: 5347725

Re: [open beta] FTL Captains Edition 0.962

The fed medevac (and maybe other layouts of that ship design) have the right weapon slot a little off. When the wep is activated it's floating away from the ship, and deactivated it looks like it's activated, except without the fancy lights. EDIT: btw, do you just lose the game when you surrender to...
by snowhusky5
Wed Jul 10, 2013 9:03 pm
Forum: Working Mods
Topic: FTL Captain's Edition 1.308/Inf 1.301b/EL 1.308
Replies: 6628
Views: 5347725

Re: [open beta] FTL Captains Edition 0.962

My defense drones don't seem to want to shoot down the slow boarding drones sometimes...

Also, finally got the crystal ship! w00000000000000000000000000000000000000t!!!!!
by snowhusky5
Wed Jul 10, 2013 7:44 pm
Forum: Mod Development
Topic: FTL Captains Edition: Call for Events/Textlists
Replies: 196
Views: 128188

Re: FTL Captains Edition: Call for Events/Textlists

I know you can't add augments that actually affect battles, apparently, but I can think of one that would be nice: asteroid miner piloting. Would give a blue option at all the asteroid field events, and the engi scrapyard event, (not the ones where you always fight a ship, the ones where you explore...