Search found 38 matches

by LehGogh
Fri Jul 03, 2015 8:28 pm
Forum: Mod Development
Topic: Questions here: an inquiry thread! [Updated Sep 15th, 2014]
Replies: 1278
Views: 573484

Re: Questions here: an inquiry thread! [Updated Sep 15th, 2014]

Thanks; it works now (mostly).

What is the argument for <fleet> that makes ships from both sides appear? Also, where in the event should the <fleet> tag go? It didn't appear when I put it at the end of an event.
by LehGogh
Fri Jul 03, 2015 7:40 pm
Forum: Mod Development
Topic: Questions here: an inquiry thread! [Updated Sep 15th, 2014]
Replies: 1278
Views: 573484

Re: Questions here: an inquiry thread! [Updated Sep 15th, 2014]

RAD-82 wrote:
LehGogh wrote:(Note: This is not in a .xml.append file because it is an entirely new sector. Instead, it is a normal .xml file.)

You have to append your events to an existing event file. You can't just create a new file and expect FTL to recognize it.


So only ship layouts can have normal .xml files in them?
by LehGogh
Fri Jul 03, 2015 6:39 pm
Forum: Mod Development
Topic: Questions here: an inquiry thread! [Updated Sep 15th, 2014]
Replies: 1278
Views: 573484

Re: Questions here: an inquiry thread! [Updated Sep 15th, 2014]

I have an issue with a custom sector I made. Basically, FTL crashes when I enter my sector, but FTL Error Checker can't find any errors and SMM parses it correctly.

I would rather not post the entire sector's code, so I will PM the code to the first person who wants to help.
by LehGogh
Fri Jul 03, 2015 1:08 pm
Forum: Mod Development
Topic: [DISCONTINUED] FTL: Next-Gen Edition
Replies: 2
Views: 4312

Re: [MOD][WIP] FTL: Next-Gen Edition

It would be nice if I got some feedback from you guys...

Also, I would like some weapon/drone ideas! If you have a new idea (preferably one that hasn't already been done), I can (probably) put it in. Also, you will receive credit in the main forum post.
by LehGogh
Thu Jul 02, 2015 8:10 pm
Forum: Mod Development
Topic: Questions here: an inquiry thread! [Updated Sep 15th, 2014]
Replies: 1278
Views: 573484

Re: Questions here: an inquiry thread! [Updated Sep 15th, 2014]

@Storyteller:
1: Yes.
2: Yes, but the system image might not fit. (Piloting image should, but I don't think any others will.)
3: I'm not sure.
by LehGogh
Thu Jul 02, 2015 12:58 am
Forum: Mod Development
Topic: Questions here: an inquiry thread! [Updated Sep 15th, 2014]
Replies: 1278
Views: 573484

Re: Questions here: an inquiry thread! [Updated Sep 15th, 2014]

Wait... I thought you couldn't create new systems, period. Well, I'm pretty sure that you can make new systems... Let me get back to you on that. Nope. They don't work at all. Both creating systemBlueprints with a custom type, as well as adding custom system tags to shipBlueprint systemLists, have ...
by LehGogh
Thu Jul 02, 2015 12:42 am
Forum: Mod Development
Topic: Questions here: an inquiry thread! [Updated Sep 15th, 2014]
Replies: 1278
Views: 573484

Re: Questions here: an inquiry thread! [Updated Sep 15th, 2014]

stylesrj wrote:Wait... I thought you couldn't create new systems, period.

Well, I'm pretty sure that you can make new systems...
Let me get back to you on that.
by LehGogh
Wed Jul 01, 2015 7:43 pm
Forum: Mod Development
Topic: Questions here: an inquiry thread! [Updated Sep 15th, 2014]
Replies: 1278
Views: 573484

Re: Questions here: an inquiry thread! [Updated Sep 15th, 2014]

@Storyteller: Yes, you can make new systems (look in blueprints.xml near the top). However, you cannot make those systems do anything.
by LehGogh
Wed Jul 01, 2015 4:34 pm
Forum: Mod Development
Topic: Questions here: an inquiry thread! [Updated Sep 15th, 2014]
Replies: 1278
Views: 573484

Re: Questions here: an inquiry thread! [Updated Sep 15th, 2014]

Everything works fine now. Thank you, karto!
by LehGogh
Wed Jul 01, 2015 1:45 pm
Forum: Mod Development
Topic: Questions here: an inquiry thread! [Updated Sep 15th, 2014]
Replies: 1278
Views: 573484

Re: Questions here: an inquiry thread! [Updated Sep 15th, 2014]

I have a feeling that my problem is stupidly easy to fix, but I can't figure it out. I am creating a new sector for my mod (see the signature), but FTL Error Checker sees that it's full of errors. Most of the errors are either because the referenced event/eventList does not exist or because the refe...