Search found 80 matches

by fdagpigj
Sat Nov 25, 2017 3:16 pm
Forum: Mod Development
Topic: Big Changes in FTL 1.6.1+
Replies: 21
Views: 13189

Re: Big FTL changes are coming!

Oh another possible misunderstanding: findComposite delegates its criteria to *two or more* nested find tags, to act on the results of both. A composite/par with only a single nested find doesn't do anything special. Yeah, I know findComposite is intended for acting on results that satisfy all or a...
by fdagpigj
Sat Nov 25, 2017 1:39 pm
Forum: Mod Development
Topic: Big Changes in FTL 1.6.1+
Replies: 21
Views: 13189

Re: Big FTL changes are coming!

I did also find a bug related to panicking in 1.6; specificially, the code below (when placed in events_rebel.xml.append as the sole file in a mod) fails because of the panic even though if you remove the panic, it clearly works If I read that right, you're telling SMM... For each event, find a cho...
by fdagpigj
Sat Nov 25, 2017 11:27 am
Forum: Mod Development
Topic: Big Changes in FTL 1.6.1+
Replies: 21
Views: 13189

Re: Big FTL changes are coming!

Welp, guess I might as well shoehorn in here that I forked SMM and added a few new convenience features related to the advanced SMM tags for modders, even though I know for fact there's still at least one bug left (specifically, the negation operators seem to be order sensitive). I haven't gotten ar...
by fdagpigj
Tue Oct 10, 2017 10:19 pm
Forum: Mod Development
Topic: [Tool] Superluminal 2.2.1 - FTL Ship Editor
Replies: 665
Views: 359059

Re: [Tool] Superluminal 2.1.2b - FTL Ship Editor

As soon as I hit load on the player ship load window or create a new player ship, it shows an error message prompt about needing to close and tells me to post this here. 00:31:32.026 [main] DEBUG com.kartoflane.superluminal2.Superluminal - Superluminal v2.1.2b 00:31:32.028 [main] DEBUG com.kartoflan...
by fdagpigj
Thu Aug 24, 2017 4:27 pm
Forum: Mod Development
Topic: Just testing some new stuff...
Replies: 20
Views: 11430

Re: Just testing some new stuff...

Winderps wrote:Because the two are being created in tandem. The API is being created at the same time as content is being created with it.

Then you can use programmer art :D
by fdagpigj
Thu Aug 24, 2017 3:48 pm
Forum: Mod Development
Topic: Just testing some new stuff...
Replies: 20
Views: 11430

Re: Just testing some new stuff...

So when are you going to actually release any of your physical progress so other people could start expanding on your work? This is impressive but I hope you'll soon open it up for anyone who wants to try to recreate it/play around with it. As much as I really wish I could give a solid release date...
by fdagpigj
Wed Aug 23, 2017 9:32 pm
Forum: Mod Development
Topic: Just testing some new stuff...
Replies: 20
Views: 11430

Re: Just testing some new stuff...

So when are you going to actually release any of your physical progress so other people could start expanding on your work? This is impressive but I hope you'll soon open it up for anyone who wants to try to recreate it/play around with it.
by fdagpigj
Sun Aug 13, 2017 2:10 pm
Forum: Mod Development
Topic: [MOD][WIP]The Arcadian War - Collaboration Mod
Replies: 191
Views: 114577

Re: [MOD][WIP]The Arcadian War - Collaboration Mod

How come you spent 200-300 hours without making at least occasional off-drive backups? Sorry to say but that is just stupid.
by fdagpigj
Sun Aug 13, 2017 11:19 am
Forum: Working Mods
Topic: Master Mod List - Advanced Edition
Replies: 211
Views: 742310

Re: Master Mod List - Advanced Edition

Suppose I might as well mention : My individual ships got compiled into a single mod, available on my Mod Hub for download. Is that a thing that qualifies to be added to the "ship packs" section or is it a "the mods are available in separate threads, so no."? Either way, just le...
by fdagpigj
Mon Aug 07, 2017 6:00 pm
Forum: Mod Development
Topic: Questions here: an inquiry thread! [Updated Sep 15th, 2014]
Replies: 1272
Views: 409961

Re: Questions here: an inquiry thread! [Updated Sep 15th, 2014]

CurseDC wrote:How do you get GIMP images onto Superluminal2? I can't seem to change the extension to .png
Help!
Please!

In GIMP, use Export As (shortcut Shift+Ctrl+E) instead of Save As (shortcut Shift+Ctrl+S)