Search found 46 matches

by FearTheBlaziken
Tue Jan 10, 2017 1:31 pm
Forum: Working Mods
Topic: FTL Captain's Edition 1.308/Inf 1.301b/EL 1.308
Replies: 6621
Views: 4571425

Re: FTL Captain's Edition 1.296/Inf 1.28/EL 1.295

So, I've been getting crashes every time I use the Subspace Scanner to prevent enemy cloaking. I am using the Potential ship and have lvl 3 Sensors. It keeps saying it will use power, but it always crashes the game. This is a known glitch for this particular kind of Ship, whenever the Potential (or...
by FearTheBlaziken
Thu Dec 01, 2016 7:05 am
Forum: Working Mods
Topic: sM Polish Kit: Insurrection v1.6 [CE Support + Modules]
Replies: 668
Views: 463030

Re: sM Polish Kit: Insurrection v1.3 [CE Support + Modules]

I don't think you can do that. The OVERRIDE_ tag is very specific about what it works on. Since it was never used for any shipBlueprint in vanilla FTL, it was never programmed to work. You'll have to use the OVERRIDE_ on a blueprintList instead if the event allows the ship to load from one. Well, d...
by FearTheBlaziken
Wed Nov 30, 2016 8:55 am
Forum: Working Mods
Topic: sM Polish Kit: Insurrection v1.6 [CE Support + Modules]
Replies: 668
Views: 463030

Re: sM Polish Kit: Insurrection v1.3 [CE Support + Modules]

Just went through both the Alpha Kit and the Expansion Modules and found a couple of issues, one breaking the AE toggle (Doesn't matter for CR), another being an issue that occurred as a result of Kestrel B's new cloak, and the latter being inconsistent with the Alpha kit. [Alpha kit only] There are...
by FearTheBlaziken
Tue Oct 25, 2016 9:29 pm
Forum: Working Mods
Topic: sM Polish Kit: Insurrection v1.6 [CE Support + Modules]
Replies: 668
Views: 463030

Re: sM Polish Kit: Insurrection v1.3 [CE Support + Modules]

Apologies, but you may have overlooked an overwrite command in kestral_2.xml.append where I relocated the new Cloaking Image to its right position (Trust me, I played the Turncoat before and the Image was aligned when I cloaked.) Code that you have missed. <mod:findLike type="offsets"> <mo...
by FearTheBlaziken
Mon Oct 24, 2016 12:38 pm
Forum: Working Mods
Topic: sM Polish Kit: Insurrection v1.6 [CE Support + Modules]
Replies: 668
Views: 463030

Re: sM Polish Kit: Insurrection v1.3 [CE Support + Modules]

While I was playing something similar to Biohazard063's FTL Mod Roulette Series , I managed to find a couple of issues with Captain's Remix. http://i.imgur.com/8qSMigS.png The Piercing Ranseur Beam, while it still takes 3 power compared to the standard variant, doesn't seem to pierce shields. http:/...
by FearTheBlaziken
Mon Oct 24, 2016 7:09 am
Forum: Working Mods
Topic: FTL Captain's Edition 1.308/Inf 1.301b/EL 1.308
Replies: 6621
Views: 4571425

Re: FTL Captain's Edition 1.293/Inf 1.28/EL 1.286

As for the missing Mantis gib, that's a glitch in the CE Resource Pack and therefore Sleeper needs to fix that out (and you can manually fix it in the meantime for your own copy). The file img/ship/mantis_scout_c_pirate_gib4.png inside the resource pack had the word pirate typo'd and thus was not b...
by FearTheBlaziken
Sun Sep 25, 2016 12:12 pm
Forum: Working Mods
Topic: sM Polish Kit: Insurrection v1.6 [CE Support + Modules]
Replies: 668
Views: 463030

Re: sM Polish Kit: Insurrection v1.3 [CE Support + Modules]

It's moments like these where at the same time that I'm glad there are others still looking out for slip-ups in my work, I'm also cursing myself for making such amateur mistakes. Thanks for catching those, I've sorted them out now. Glad I could help. I just won against the Hard Flagship in Insurrec...
by FearTheBlaziken
Tue Sep 20, 2016 7:08 am
Forum: Working Mods
Topic: sM Polish Kit: Insurrection v1.6 [CE Support + Modules]
Replies: 668
Views: 463030

Re: sM Polish Kit: Insurrection v1.3 [CE Support + Modules]

Seeing how dry this thread is compared to CE (Even though Sleeper Service is focusing on Hyperspace Admirals), I have managed to find a few issues with the Polish kit thanks to complete boredom. "Expansion - sMPK Insurrection.ftl\data\sector_data.xml.append" <mod:findName type="sector...
by FearTheBlaziken
Thu Sep 15, 2016 11:08 am
Forum: Mod Development
Topic: Questions here: an inquiry thread! [Updated Sep 15th, 2014]
Replies: 1278
Views: 566310

Re: Questions here: an inquiry thread! [Updated Sep 15th, 2014]

Before I go though and test this myself, Has anyone managed to change the drones in the Power Surge that the Flagship uses during Phase 2? (I think that the Flagship uses the blueprints COMBAT_1 and COMBAT_BEAM for its Drone Surge, therefore if I swap the Blueprints for the Beam Drone I with another...
by FearTheBlaziken
Thu Aug 25, 2016 10:15 pm
Forum: Working Mods
Topic: [OVERHAUL] Arsenal+ English Translation
Replies: 207
Views: 209063

Re: [MOD][WIP]Arsenal+ English Translation Attempt

An Engi bearing a Black Bandana for unknown reasons responds to your hail. He stutters while talking but you're able to grasp his words, "Foolish Meatsack! You stand no chance against us, surrender your goods if you want to live." yes, foolish meatsack is something that the Mantis would s...