Search found 82 matches

by CAKE
Tue Apr 05, 2016 11:28 am
Forum: Mod Development
Topic: FTL Russian Mod "Arsenal +" ?
Replies: 8
Views: 8081

Re: FTL Russian Mod "Arsenal +" ?

Uhhh, looks like there's a dropbox link to a file called "FTLGame.exe" of size 3.64 MB. I wonder what that's about. NOTE: For these translations Red is the Russian translated into English with Google Translate, Blue is URLs that I removed . This is a translation of that part: FTLGame.exe ...
by CAKE
Tue Apr 05, 2016 8:43 am
Forum: Indie Games
Topic: [Has demo][Kickstarter] Go for launch: Mercury
Replies: 0
Views: 3796

[Has demo][Kickstarter] Go for launch: Mercury

NOTE: This is not my game.

GFL: Mercury is a VR Mecury program simulator (it will have a monitor version as well!)
It is currently on Kickstarter, it has a free demo availble.

https://www.kickstarter.com/projects/12 ... ch-mercury
by CAKE
Tue Apr 05, 2016 3:40 am
Forum: Mod Development
Topic: FTL Russian Mod "Arsenal +" ?
Replies: 8
Views: 8081

Re: FTL Russian Mod "Arsenal +" ?

This is the most relevant page I could find, https://vk.com/topic-69423402_31433485

That took AGES, I'm going to make myself some toast :D

EDIT: Seems there's no bread left :cry:
by CAKE
Wed Feb 17, 2016 8:41 pm
Forum: Working Mods
Topic: [AE][Alpha] New tool to change hidden game values in the executable
Replies: 18
Views: 10969

Re: [AE][Alpha] New tool to change hidden game values in the executable

Once the Windows version works can you make a Linux version? I don't have any Windows PCs that can run FTL :cry:

Also could this be used to change hardcoded stuff? (Systems and stuff like that).
by CAKE
Fri Dec 25, 2015 3:19 am
Forum: Working Mods
Topic: [Ship] [AE] [Xmas] The Giant Present
Replies: 0
Views: 5240

[Ship] [AE] [Xmas] The Giant Present

I'm back in time for Christmas! RL got in the way :cry: [Insert description here] http://i.imgur.com/iw9wnBV.png Replaces the Kestrel B. Download here! Unlike my xmas mod last year this REQUIRES the Faster Than Christmas mod. Known bugs: No miniship image, No gibs, No cloak. Install with SSM Credits...
by CAKE
Sat Oct 24, 2015 11:19 am
Forum: Mod Development
Topic: [MOD][IDEA(kinda)] FTL: Close Combat
Replies: 5
Views: 2504

Re: [MOD][IDEA(kinda)] FTL: Close Combat

http://i.imgur.com/nnEggsk.png I made the first stage of the comms center, it's only the first version though, it needs shading and stuff. I will make more things for this. EDIT: Here is the standard tank, http://i.imgur.com/bJo63ac.png https://lh3.googleusercontent.com/-WivfBHqqAJM/Vitv1K-DCvI/AAA...
by CAKE
Thu Oct 08, 2015 1:20 am
Forum: Mod Development
Topic: The Shipyard
Replies: 291
Views: 157501

Re: The Shipyard

I am working on a Federation flagship mod which won't be a recolour of the Rebel flagship.
(Well actually I have been working on it for nearly a year :P).
by CAKE
Fri Oct 02, 2015 11:29 am
Forum: Working Mods
Topic: [Ships] [AE] [Food] FTL: Faster Than Lunch (3 New Ships!)
Replies: 21
Views: 16610

Re: [Ships] [AE] [Food] FTL: Faster Than Lunch (3 New Ships!)

I updated the mod and added 3 new ships!
(Check the first post for more info).

mr_easy_money wrote:I think the type C should be Faster than Punch and then you could make it like a mix of colors or something (orange with purple stripes )


I used that idea for the type c.
by CAKE
Thu Sep 24, 2015 2:39 pm
Forum: Mod Development
Topic: Custom Hull Resources?
Replies: 15
Views: 4767

Re: Custom Hull Resources?

I just made a post with a bunch of spliced Federation stuff, Click Here