Search found 1975 matches

by UltraMantis
Sat Feb 08, 2014 2:11 pm
Forum: Working Mods
Topic: Master Mod List - Abandoned & Discontinued mods
Replies: 0
Views: 3635

Master Mod List - Abandoned & Discontinued mods

Some mods had to be moved here to make room in the main list. Though abandoned or outdated, they can still provide ideas or lessons to modders. Installing Mods - Mods require SMM - Slipstream Mod Manager to install/uninstall. Want to make mods yourself? You can find a lot of usefull info here: Moddi...
by UltraMantis
Sat Feb 08, 2014 4:31 am
Forum: Working Mods
Topic: Master Mod List
Replies: 269
Views: 928148

Re: Master Mod List

Update coming soon.
by UltraMantis
Sun Jan 26, 2014 7:56 am
Forum: Working Mods
Topic: Master Mod List
Replies: 269
Views: 928148

Re: Master Mod List

Certainly, what needs removing?
by UltraMantis
Tue Jan 21, 2014 8:26 pm
Forum: Working Mods
Topic: [v0.2, 20 Jan 14]Faster Than Sound - Includes F-22, F-35
Replies: 22
Views: 39150

Re: [v0.2, 20 Jan 14]Faster Than Sound - Includes F-22, F-35

Good to have you back mate.
by UltraMantis
Tue Jan 21, 2014 3:34 pm
Forum: Discussion
Topic: FTL Forum Spam Alert!
Replies: 7
Views: 3275

Re: FTL Forum Spam Alert!

So much UltraMantis :D I'd like to say that i am not the only moderator 'round these parts, just the one most commonly seen rockin' the green colored name. Others prefer stealth. They were ninja in past lives i think. ;) Coincidentaly, moderators are offered a choice of wheter to use the more notica...
by UltraMantis
Mon Jan 20, 2014 11:12 pm
Forum: Discussion
Topic: Oxygen and improved blast doors
Replies: 20
Views: 11889

Re: Oxygen and improved blast doors

I am a madman, that's why i have no winstreak ;) I like to mentally relax and belive the doors will hold. That requires lvl3 as it is so much better at it's job. lvl2 doors have failed me plenty of times. 2 skilled Mantis will rip them apart, and a Boarding Drone will not be denied long. For 20 scra...
by UltraMantis
Mon Jan 20, 2014 10:31 pm
Forum: Working Mods
Topic: [SHIP] The Crimson Lady & Ol' Triggernaut (3.0)
Replies: 45
Views: 40707

Re: [SHIP] The Crimson Lady & Ol' Triggernaut (2.1)

It ended in a furious decapitation of the Rebellion. That ship is dangerous. :D
by UltraMantis
Mon Jan 20, 2014 7:06 pm
Forum: Working Mods
Topic: [SHIP] The Crimson Lady & Ol' Triggernaut (3.0)
Replies: 45
Views: 40707

Re: [SHIP] The Crimson Lady & Ol' Triggernaut (2.1)

Ah the Crimson Lady... as good as she looks and means business too. Here is the recent run of the 2.0 version (with a few bugs quickly squashed by Taxi): http://www.twitch.tv/frumple1/c/3577420 It so happened we hit only Crimson sectors before painting the Flagship Crimson in the end. Was a very fun...
by UltraMantis
Mon Jan 20, 2014 6:58 pm
Forum: Working Mods
Topic: [AE&CE Mod] Engi B Rebalanced 1.31
Replies: 10
Views: 24162

Re: Engi B Rebalanced – The Vega and The Ares

Took the Ares to a funky victory yesterday. Well made ship, though by it's nature it is still a bit luck dependant. It's at least much sturdier and i would recommend it to all who hate the vanilla Engi B. It's a fun ship with no fault i could find, and it feels just like a vanilla ship as well. Job ...