Search found 819 matches

by Russian Rockman
Fri Jan 09, 2015 2:33 am
Forum: Working Mods
Topic: FTL Captain's Edition 1.308/Inf 1.301b/EL 1.308
Replies: 6621
Views: 4739693

Re: FTL Captain's Edition 1.269/Inf 1.267/EL 1.266

I'm not a mod, no; I don't recall being promoted to that position, anyway. I think it was FortunaDraken that started the wiki and has admin privileges, but I haven't seen him around for a while. Sleeper also has admin privileges I think. EDIT: Dammit he's at it again, I'm just gonna revert all the ...
by Russian Rockman
Fri Jan 09, 2015 2:26 am
Forum: Working Mods
Topic: [Ship Randomizer] The Randtrel v1.3.0
Replies: 301
Views: 231198

Re: please help

tried that, still nothing. Did you manage to run the tool using the command line terminal ? Need your feedback in order to help you out. found out it was the name of the file location that the .exe did not like; had to rename "Steam + Games" folder to "SteamGames"... -_- why the...
by Russian Rockman
Fri Jan 09, 2015 2:23 am
Forum: Working Mods
Topic: FTL Captain's Edition 1.308/Inf 1.301b/EL 1.308
Replies: 6621
Views: 4739693

Re: FTL Captain's Edition 1.269/Inf 1.267/EL 1.266

You are an admin aren't you NarnKar?

I'm going to PM Sleeper and let him know what's up.
by Russian Rockman
Thu Jan 08, 2015 1:18 pm
Forum: Working Mods
Topic: FTL Captain's Edition 1.308/Inf 1.301b/EL 1.308
Replies: 6621
Views: 4739693

Re: FTL Captain's Edition 1.269/Inf 1.267/EL 1.266

And yes, the beacon access kit is OP, I believe it got a nerf a while ago when I mentioned that. Now it has a slight failure chance. But I think the nerf Sleeper input might be bugged. I believe the augment has a failure chance in Hostile sectors, but it should have a higher failure chance in Civil...
by Russian Rockman
Wed Jan 07, 2015 10:36 pm
Forum: Working Mods
Topic: FTL Captain's Edition 1.308/Inf 1.301b/EL 1.308
Replies: 6621
Views: 4739693

Re: FTL Captain's Edition 1.269/Inf 1.267/EL 1.266

What does Advanced AI do beside be able to jump back to previous beacon i have been visit? I kept it for awhile in Endless mode but i don't find any blue event for it beside the vanilla one. It is basically an improved version of the Adv. FTL Navigation from vanilla. It gives a few blue options tih...
by Russian Rockman
Mon Jan 05, 2015 8:03 pm
Forum: Working Mods
Topic: FTL Captain's Edition 1.308/Inf 1.301b/EL 1.308
Replies: 6621
Views: 4739693

Re: FTL Captain's Edition 1.269/Inf 1.267/EL 1.266

I've never gotten that event. Is that a Mantis specfic event? Because it sure fits the theme of the Mantis, but for anyone else, that is pretty hardcore. :o
by Russian Rockman
Sun Jan 04, 2015 10:56 pm
Forum: Working Mods
Topic: Shiny! UI Overhaul and Graphics Mod v1.0
Replies: 109
Views: 163508

Re: Shiny! UI Overhaul and Graphics Mod v1.0

Hello Everyone! Happy New Year! :) I had some free time over the holidays to finish up this much needed update for you. It will fix some of the compatibility issues with the newest version of CE and implement some changes I have been meaning to implement for a long time. I have now implemented mostl...
by Russian Rockman
Sun Jan 04, 2015 10:53 pm
Forum: Working Mods
Topic: Flagship Randomizer 1.29 for AE, ACE and ACE Infinite
Replies: 223
Views: 193632

Re: Flagship Randomizer 1.21 for AE, ACE and ACE Infinite

I think there is a bug with the randomizer. Every run I get the same layout. I don't know if I'm doing something wrong or it just doesn't work. Can somebody please explain how to get a new layout. It may have not been saving in the right path, make sure you have the newest version, make sure you ch...
by Russian Rockman
Sun Jan 04, 2015 8:13 pm
Forum: Working Mods
Topic: Shiny! UI Overhaul and Graphics Mod v1.0
Replies: 109
Views: 163508

Re: Shiny! UI Overhaul and Graphics Mod v1.0

Accidental Post
by Russian Rockman
Sun Jan 04, 2015 7:57 pm
Forum: Working Mods
Topic: FTL Captain's Edition 1.308/Inf 1.301b/EL 1.308
Replies: 6621
Views: 4739693

Re: FTL Captain's Edition 1.269/Inf 1.267/EL 1.266

Hey Sleeper, thanks for sending me the hazard warning template you used for CE a long time ago. I finally got around to updating the CE Hazard Warning symbols to look more like the warnings from AE (With a darker more visible glow behind them). If you want to use these symbols in the future I includ...