Search found 21 matches

by cannonfodder
Fri May 10, 2019 10:42 pm
Forum: Working Mods
Topic: [Balance] Better Grid Def
Replies: 1
Views: 4993

[Balance] Better Grid Def

After an infuriating run in which all three pilots rolled the hated +3 Grid Def, I began to look at my options for putting it down once and for all. Thanks to Subset's hardcoding, I can't actually remove it from the game. The core issue is that +3 Grid Def is nearly useless compared to the other bo...
by cannonfodder
Thu Apr 18, 2019 9:41 pm
Forum: Working Mods
Topic: [Enemies] Evolved Vek
Replies: 6
Views: 15279

Re: [Enemies] Evolved Vek

Hey, I know this is an older post but I was trying out this mod when I finally encountered cobras. Only problem is that they did not do anything (though I was planning for it) and they did not even show that eye symbol on the tiles that they could attack as shown in the video. Disappointing but may...
by cannonfodder
Wed Apr 03, 2019 5:56 am
Forum: Working Mods
Topic: [Balance] Patch Me Up - Adjacent Repair
Replies: 0
Views: 3282

[Balance] Patch Me Up - Adjacent Repair

Allows mechs to use the Repair ability (just the default one, not any of the special Repair abilities) on adjacent friendlies. These could be mechs, other friendly units, or even objectives! The actual functionality of Repair is unchanged. +1 HP, turn ending, removes status effects. Keep in mind, th...
by cannonfodder
Sat May 12, 2018 6:59 am
Forum: Mod Development
Topic: [Mod Utility] Reflexive Fire System
Replies: 2
Views: 5834

Re: [Mod Utility] Reflexive Fire System

It seems the latest Into the Breach update broke the whole system, so I'm here with a patch. Reflexive Fire 1.0.3 will now let you get mercilessly pounded again. Also, I've added an alert popup, similar to the white "Attack Canceled" indicator whenever a Vek is smoked. It says "Reflex...
by cannonfodder
Tue May 08, 2018 1:22 am
Forum: Working Mods
Topic: [Enemies] Evolved Vek
Replies: 6
Views: 15279

Re: [Enemies] Evolved Vek

Oh! You're completely correct - not sure how I missed that. I've fixed the graphical oddity and updated the download link in the main post. Thank you!
by cannonfodder
Wed Apr 18, 2018 2:56 am
Forum: Mod Development
Topic: Development tutorial [WIP]
Replies: 3
Views: 5136

Re: Development tutorial [WIP]

May I suggest also linking the Discord channel in the main post so people can join the modding community?

https://discord.gg/zu4Raqx
by cannonfodder
Sun Apr 15, 2018 10:41 pm
Forum: Mod Development
Topic: [Mod Utility] Reflexive Fire System
Replies: 2
Views: 5834

Re: [Mod Utility] Reflexive Fire System

Let me first apologize for accidentally uploading a beta, broken version of Reflexive Fire a few days ago. I'm sure you noticed that it would crash the game in all instances. I've updated the link above, and I promise it's been playtested and it's the right version this time. New features: Reflex Fi...
by cannonfodder
Sat Apr 14, 2018 4:58 am
Forum: Working Mods
Topic: [Enemies] Evolved Vek
Replies: 6
Views: 15279

Re: [Enemies] Evolved Vek

A new update is available featuring new portraits for each Vek, as well as a number of AI improvements and bugfixes. Simply re-download Evolved Vek using the link in the main post that I've updated with the new version. I would also recommend reinstalling Reflexive Fire as well, I fixed the issue of...
by cannonfodder
Sun Apr 08, 2018 2:49 am
Forum: Working Mods
Topic: [Enemies] Evolved Vek
Replies: 6
Views: 15279

[Enemies] Evolved Vek

Commander, this timeline is... different. We're getting reports of Vek species we've never encountered before. They're smarter and faster, and they seem to be annihilating Mech squads with brutal efficiency... WHAT IS EVOLVED VEK? https://www.dropbox.com/s/cpfgje17aerpjoc/Evolved%20Veks.jpg?dl=1 Th...
by cannonfodder
Sun Apr 08, 2018 12:50 am
Forum: Mod Development
Topic: [Mod Utility] Reflexive Fire System
Replies: 2
Views: 5834

[Mod Utility] Reflexive Fire System

WHAT IS REFLEXIVE FIRE? Reflexive Fire is a mod that I, with the help of Lemonymous and KartoFlane, have made to allow modders to create custom Vek that can take reaction shots on the player turn much like XCOM's overwatch system. The system is simple for modders to implement, and players can get t...