Search found 36 matches

by MantisManMike
Mon Jun 17, 2019 2:56 pm
Forum: Tips, Strategy & Guides
Topic: Mike's FTL tips
Replies: 0
Views: 11

Mike's FTL tips

Kicking off with ion dodging, more planned later. =)

This video starts with some basic ion dodges, then some more advanced ones -- including two or three on Balance Mod that I can almost guarantee you haven't seen before. ;)

I'm demonstrating this using a mod called Combat Sims.
by MantisManMike
Mon Jun 17, 2019 2:32 pm
Forum: Working Mods
Topic: Combat sims
Replies: 0
Views: 45

Combat sims

Dowload: Combat sims v1.0


This is a "training" mod that can help you practise some defensive tactics. I'll make a series of tutorial videos to accompany it; the first one is already up here: https://www.youtube.com/watch?v=0TXFoZk_Lj8
by MantisManMike
Mon May 20, 2019 11:59 am
Forum: Working Mods
Topic: Broken Shields
Replies: 4
Views: 812

Re: Broken Shields

I'll definitely try it out some time though!


Good luck. You're gonna need it. ;)
by MantisManMike
Mon May 20, 2019 9:28 am
Forum: Working Mods
Topic: Broken Shields
Replies: 4
Views: 812

Re: Broken Shields

If you want to make the stealth ships start with level 1 shields, you can change the <startPower>2</startPower> tag to 1, so that it will be level 1 when you buy them on those ships. Thanks. I didn't want to change how Stealth ships played. This mainly a convenient way to play shieldless runs with ...
by MantisManMike
Sat May 18, 2019 9:43 am
Forum: Working Mods
Topic: Broken Shields
Replies: 4
Views: 812

Broken Shields

Download: Broken Shields What does it do? This mod "breaks" the shield systems of all player ships, so that you only start with level 1 shields -- just like the Zoltan B. It will cost 100 scrap to get your shields working. The Stealth ships are unaffected. Buying shields still gets you lev...
by MantisManMike
Fri Jan 25, 2019 10:15 pm
Forum: Working Mods
Topic: Beam drone fix
Replies: 1
Views: 1644

Beam drone fix

Download: Beam drone fix Next time you see a Beam Drone 2, look closely. Can you spot something odd? Anything? What I'm about to say may come as a shock. You may wish to sit down first. ... The drone glows all the time except when it's about to fire! :shock: Compare it to the Beam Drone 1, and you'...
by MantisManMike
Wed Jan 16, 2019 12:35 pm
Forum: Working Mods
Topic: Mike's music mod
Replies: 0
Views: 1789

Mike's music mod

Download: Mike's music mod Instructions for installing and customising Just another mod to add some excellent Ben Prunty tracks. I know this was done before, but I've had requests for my version so here it is. The music files are NOT included. You need to buy them and add them to the mod. You could ...
by MantisManMike
Tue Nov 27, 2018 6:14 pm
Forum: Tips, Strategy & Guides
Topic: In-depth ships guide
Replies: 0
Views: 2481

In-depth ships guide

https://mikehopley.github.io/ftl-ships-strategy/

This guide covers strategy and early-game tactics for all ships, with a focus on winning consistently on Hard. I also mention Balance Mod differences.

Feedback welcome! I've already made several changes following discussion on the subreddit.
by MantisManMike
Sun Nov 04, 2018 7:56 pm
Forum: Working Mods
Topic: Hull beam fix
Replies: 2
Views: 1150

Re: Hull beam fix

Thanks, just a small thing that was annoying me. :)
by MantisManMike
Sun Nov 04, 2018 7:06 pm
Forum: Working Mods
Topic: Enemy weapons testing
Replies: 0
Views: 1135

Enemy weapons testing

Enemy weapons testing v0.5 This mod helps you learn how enemy AI decides which weapon to take offline. This knowledge can give a tactical advantage in some battles. The behaviour is complicated and I don't have a perfect theory (yet!). I'm hoping other people might try the mod and help develop a be...