Search found 396 matches

by Jumbocarrot0
Sun May 24, 2020 8:27 am
Forum: Working Mods
Topic: FTL:Crazy - A Randomiser for FTL:Faster Than Light
Replies: 5
Views: 351

Re: FTL:Crazy - A Randomiser for FTL:Faster Than Light

Great tool! I just did a run where fuel cost over 100 scrap, but my ship had a halberd that took 5 seconds to charge and did 4 damage per room lol Oh wow, lol. Reminds me of a time I got a burst laser 2 with 4 damage and 3 cooldown. That run went well until I ran in a mini beam with the same stats....
by Jumbocarrot0
Sat May 23, 2020 9:25 am
Forum: Working Mods
Topic: FTL:Crazy - A Randomiser for FTL:Faster Than Light
Replies: 5
Views: 351

FTL:Crazy - A Randomiser for FTL:Faster Than Light

Not to be confused with FTL:Craze https://i.imgur.com/ERbtxED.gif Acknowledgements ⋅ Thanks to Gencool, for his Sensory Deprivation mod that gave me the idea in the first place. ⋅ Thanks to Kix, for lending me some of his Federation and Slug player ship hulls. ⋅ The bl...
by Jumbocarrot0
Thu May 14, 2020 10:10 am
Forum: Working Mods
Topic: [SHIP][AE] Obsidian Bomber: The Paragonyx [v03.2]
Replies: 36
Views: 22119

Re: [SHIP][AE] Obsidian Bomber: The Paragonyx [v03.2]

This mod has some slight UI issues with the latest versions of FTL. So I've made a small update that fixes said updates.
Here it is

Also, the restart button is back. No way to remove it now, just don't restart the game. You'll need to go back to the hanger for a restart.
by Jumbocarrot0
Mon May 04, 2020 8:41 am
Forum: Mod Development
Topic: Laser Artillery freezes the game
Replies: 3
Views: 295

Re: Laser Artillery freezes the game

Maybe targeting the ship with less than seven rooms crashes the game? That’s exactly the problem. This is sad! Is there nothing that can be done? No workaround? Maybe I can turn it into a faux Flak? Burst weapons would work, because they do for the Fed C. If you don't want to do that you'll have to...
by Jumbocarrot0
Sun May 03, 2020 8:42 pm
Forum: Mod Development
Topic: Laser Artillery freezes the game
Replies: 3
Views: 295

Re: Laser Artillery freezes the game

Sergeek wrote:Maybe targeting the ship with less than seven rooms crashes the game?


That’s exactly the problem.
by Jumbocarrot0
Fri May 01, 2020 8:04 pm
Forum: Mod Development
Topic: Miniship images
Replies: 3
Views: 314

Re: Miniship images

Turning the resizing interpolation to none would stop the blurriness, but it has its own problems regarding black outlines.
For me, I use that and just redraw the outlines.
For the scale tool, you can change this on the bottom left once you select the scale tool.
by Jumbocarrot0
Fri May 01, 2020 7:41 am
Forum: Mod Development
Topic: [MOD][WIP] Hard-coded Modding Trial Version Released
Replies: 30
Views: 21879

Re: [MOD][WIP] Hard-coded Modding Trial Version Released

Link is broken please can you fix it? I will even pay you if you want! I want to play around with this so badly!!!! Does anyone have Exe for this still? I will pay anyone. You might like FTL: Hyperspace , you’ll need to downgrade to FTL 1.6.9 to use it, and it doesn’t have every feature this one di...
by Jumbocarrot0
Wed Apr 29, 2020 8:39 am
Forum: Mod Development
Topic: Edit Mods?
Replies: 2
Views: 255

Re: Edit Mods?

The biggest problem I noticed is your file structure

You don't need the Battleship Arsenal folder in the .ftl file, the audio, data and img folders should be the top level folders.
by Jumbocarrot0
Mon Apr 20, 2020 9:19 am
Forum: Working Mods
Topic: [WIP] Stores Expanded - A Mini Overhaul
Replies: 4
Views: 2893

Re: [WIP] Stores Expanded - A Mini Overhaul

Bug fix update to the main mod and release of the Captains Edition Patch, allowing Stores Expanded to work flawlessly with Captains Edition.
by Jumbocarrot0
Mon Apr 13, 2020 9:56 am
Forum: Working Mods
Topic: what is the first mod i should use?
Replies: 2
Views: 672

Re: what is the first mod i should use?

Captain's Edition and Arsenal+ are two rather big mods that add a lot to the game, both worth a play.

I also recommend Stations Job, which is probably the most gameplay changing mod out there, and No Time to Lose, designed to be played without pausing the game, making it more fast-paced.