Search found 7 matches

by R30hedron
Sat Nov 03, 2018 1:39 am
Forum: Technical Support and Bugs
Topic: [Bug] Statistics Screen Crash-to-Desktop when swapping from mouse to controller (Steam v1.1.21)
Replies: 0
Views: 3032

[Bug] Statistics Screen Crash-to-Desktop when swapping from mouse to controller (Steam v1.1.21)

With the most recent patch that added controller support (v 1.1.21), I have found a repeatable crash-to-desktop bug at the Statistics screen. 1) From the main menu, and while using the mouse controls, go to the Statistics screen. 2) Select one of the top scores to bring up a run summary. 3) Press a ...
by R30hedron
Wed Mar 28, 2018 12:11 am
Forum: Technical Support and Bugs
Topic: [Bug] Psion Tyrant interaction with Mech Armor
Replies: 1
Views: 1422

[Bug] Psion Tyrant interaction with Mech Armor

While attempting the "Unbreakable" achievement for the Steel Judoka, I was curious if the Psion Tyrant's attack would be blocked by the armor on the Judo Mech. According to the Tool tip, it appears that it does. https://i.imgur.com/6ql4AKN.gif However, on the playing field, the armor does ...
by R30hedron
Wed Feb 14, 2018 2:58 am
Forum: Working Mods
Topic: Master Mod List - Advanced Edition
Replies: 211
Views: 705849

Re: Master Mod List - Advanced Edition

I suppose I should ask for my Vanilla Friendly Graphics Tweaks mod to be added to this master mod list, if only because I just updated it for FTL 1.6.
/viewtopic.php?t=32528
by R30hedron
Sun Dec 10, 2017 5:58 pm
Forum: Mod Development
Topic: [Tool] Superluminal 2.2.1 - FTL Ship Editor
Replies: 664
Views: 332169

Re: [Tool] Superluminal 2.1.2b - FTL Ship Editor

A bit of an odd bug report: Looking at the enemy ship list while looking at the ship loader, none of the pirate ships appear in the list. I suspect that the reason for this is because the blueprints for pirate ships are not stored in autoBlueprints.xml, dlcBlueprints.xml, or dlcBlueprintsOverwrite.x...
by R30hedron
Tue Nov 28, 2017 7:41 am
Forum: Working Mods
Topic: [GFX] Vanilla Friendly Graphical Tweaks + Extras
Replies: 2
Views: 7813

Re: [GFX] Vanilla Friendly Graphical Tweaks + Extras

Extras: The following .ftl files are additional graphical tweaks that either did not quite fit my goals with the Vanilla Friendly Graphics Tweaks mod, or may not be to your taste. They are still of worth to showcase, however. Changelog: 12-Feb-2018: -- Updated all extras to work for FTL 1.6.x -- Re...
by R30hedron
Mon Nov 27, 2017 8:35 pm
Forum: Working Mods
Topic: [GFX] Vanilla Friendly Graphical Tweaks + Extras
Replies: 2
Views: 7813

[GFX] Vanilla Friendly Graphical Tweaks + Extras

https://i.imgur.com/Dm4dtnA.png Even though FTL is a fantastic game, we occasionally find small graphical quirks that, while not gamebreaking, can be distracting once they have been pointed out. This .ftl file is meant to patch these small graphical issues--ranging from misplaced pixels, to manning...
by R30hedron
Tue Aug 29, 2017 10:24 pm
Forum: Mod Development
Topic: The Shipyard
Replies: 291
Views: 159917

Re: The Shipyard

I was asked by BrenTenkage to help splice together a ship, and in the process I also made a reversed Mantis Scout ship. Contains gibs, but no ship glow or cloak image: http://www.mediafire.com/file/5ppwzs45oluyzas/mantis_fighter_inverted.zip http://i.imgur.com/LoJjEfK.png As you approach the beacon,...