Search found 35 matches
- Thu Feb 01, 2018 8:07 am
- Forum: Mod Development
- Topic: [Tutorial] New Guide on creating weapons
- Replies: 135
- Views: 67958
Re: [Tutorial] New Guide on creating weapons
For now i'm using the "explosion_random" with modified sprites.
- Wed Jan 31, 2018 8:59 pm
- Forum: Working Mods
- Topic: [Ship] Starhammer
- Replies: 1
- Views: 5701
[Ship] Starhammer
Hello again :D Starhammer Federation Heavy Fighter. (Replace Kestrel-A) ¤ Fireworks Launcher included if you want the enemy ship to party with you. https://www.pixenli.com/image/VoON_Eqs Download https://goo.gl/Fhoag1 V1-Beta: Release V2: Fireworks Launcher reload set to 10 Fixed Medical Bay Enjoy!
- Wed Jan 31, 2018 2:29 pm
- Forum: Mod Development
- Topic: [Tutorial] New Guide on creating weapons
- Replies: 135
- Views: 67958
Re: [Tutorial] New Guide on creating weapons
Hello, i'm trying to get working multiple animations for explosions to work but no luck so far. This is what i tryed but it just uses the basic explosion instead of my sprites: <explosions> <explosion>explosion_red</explosion> <explosion>explosion_blue</explosion> <explosion>explosion_green</explosi...
- Fri Jan 26, 2018 6:54 am
- Forum: Working Mods
- Topic: [Ship] Stolen Zoltan Ship
- Replies: 5
- Views: 5126
Re: [Ship] Stolen Zoltan Ship
Ho Ho Ho , you learn something new everyday.
Thanks!
Thanks!
- Wed Jan 24, 2018 5:31 pm
- Forum: Working Mods
- Topic: [Ship] Stolen Zoltan Ship
- Replies: 5
- Views: 5126
Re: [Ship] Stolen Zoltan Ship
V3:
Zoltan Heavy Shotgun:
Reduced projectile amount from 10 to 6
New weapon sprite (Thanks to Arfy!)
Fixed visual bug
Enjoy!
Zoltan Heavy Shotgun:
Reduced projectile amount from 10 to 6
New weapon sprite (Thanks to Arfy!)
Fixed visual bug
Enjoy!
- Wed Jan 24, 2018 9:06 am
- Forum: Working Mods
- Topic: [Ship] Stolen Zoltan Ship
- Replies: 5
- Views: 5126
Re: [Ship] Stolen Zoltan Ship
Thanks Arfy for the reply. -About my shotgun sprite, it was my first time doing a custom weapon sprite, hence it looks faaaar from polished. Loving your take at my shotgun and i will use yours for now if you don't mind :) -For the floor image, i did not use the original layout of this Zoltan ship, s...
- Tue Jan 23, 2018 9:08 pm
- Forum: Working Mods
- Topic: [Ship] Stolen Zoltan Ship
- Replies: 5
- Views: 5126
[Ship] Stolen Zoltan Ship
Hello again! I present to you my take at making a stolen ship with some odd Zoltan prototype. Stolen Zoltan Ship "Can you believe that with just the help of some paint you can change a ship's origin?!" https://www.pixenli.com/image/Rdn3GfuE https://www.pixenli.com/image/GUUtVvUq https://ww...
- Mon Jan 22, 2018 11:15 pm
- Forum: Working Mods
- Topic: [Ship] A-10 Thunderbolt
- Replies: 14
- Views: 15133
Re: [Ship] A-10 Thunderbolt
V8 is out!
GAU-8 now needs 3 power units (instead of 2)
GAU-8 no longer takes the place of the vanilla chaingun
Custom animations for the GAU-8 & bullets added
Enjoy.
GAU-8 now needs 3 power units (instead of 2)
GAU-8 no longer takes the place of the vanilla chaingun
Custom animations for the GAU-8 & bullets added
Enjoy.
- Mon Jan 22, 2018 5:35 pm
- Forum: Working Mods
- Topic: [Ship] A-10 Thunderbolt
- Replies: 14
- Views: 15133
Re: [Ship] A-10 Thunderbolt
I made two variants of the A-10 but i think i would only keep the B Version because of the Auto-fire bug in the first one, and i don't want to have like 4 weapons just for the sake of not having the same number of weapons on each wings.
What do you think?
What do you think?
- Sat Jan 20, 2018 11:13 am
- Forum: Working Mods
- Topic: [Ship] A-10 Thunderbolt
- Replies: 14
- Views: 15133
Re: [Ship] A-10 Thunderbolt
I confim what RAS-82 said, not including a floor image of some sort was causing the yellow exclamation point to appear.
Thanks for the help.
Thanks for the help.