Search found 56 matches

by AtillaBosma
Wed Oct 31, 2012 9:51 am
Forum: Mod Development
Topic: [Modding]Creating your own weapons
Replies: 108
Views: 77129

Re: [Modding]Creating your own weapons

So, literally every time I mod a weapon, It will give me an error, like either the runtime has terminated the program in an unusual way. plox halp? I tried multiple ways to repack it but nothing is working. I even tried the fed retreat mod and it worked fine. I'm getting exactly the same error when...
by AtillaBosma
Sat Oct 13, 2012 9:42 am
Forum: Mod Development
Topic: [Tool] Dia. For planning complex events.
Replies: 2
Views: 2000

Re: [Tool] Dia. For planning complex events.

Holy crap, that is awesome.
Thanks as always, Whale Cancer!
by AtillaBosma
Wed Oct 10, 2012 2:51 pm
Forum: Mod Development
Topic: [WIP] Tablet Port
Replies: 15
Views: 11713

Re: [WIP] Tablet Port

might make sense to use the C# FTL-overdrive engine as a base (since it's still in its infancy), so there aren't 2 codebases to do the same thing In addition to what nilwolf already said, I'd also add that each of those projects seems to be aiming for very different goals - Overdrive appears to pri...
by AtillaBosma
Wed Oct 10, 2012 12:36 pm
Forum: Mod Development
Topic: [WIP] Tablet Port
Replies: 15
Views: 11713

Re: [WIP] Tablet Port

Step 1. Get Splashtop for iPad
Step 2. Get Splashtop streamer for PC
Step 3. Play FTL on your iPad
Step 4. ???
Step 5. Profit!
by AtillaBosma
Wed Oct 10, 2012 12:34 pm
Forum: Mod Development
Topic: [Question]Is there a way to implement new sounds?
Replies: 10
Views: 4324

[Question]Is there a way to implement new sounds?

I wondered if there is a way to implement new sounds at specific events...

I mean, it would be rather great to be able to create new sounds for new weapons, or add user-made voiceacting to the game.
by AtillaBosma
Fri Oct 05, 2012 8:23 am
Forum: Mod Development
Topic: [Modding]Creating your own weapons
Replies: 108
Views: 77129

Re: [Modding]Creating your own weapons

Somebody interested in creating an article on the wiki that captures this information? Just wanted to note some info on enemy ship creation posted by Justin here: http://www.ftlgame.com/forum/viewtopic.php?f=12&t=3357#p17116 It's a little more complicated than this but: - BP does nothing. It wa...
by AtillaBosma
Sun Sep 30, 2012 7:41 am
Forum: Mod Development
Topic: [Tool] ftldat r7
Replies: 259
Views: 191095

Re: [Modding] ftldat r7 (was: Packing ad unpacking data.dat.

Should be stickied, GO GROGNAK GO!
by AtillaBosma
Sun Sep 30, 2012 7:31 am
Forum: Mod Development
Topic: [Modding]Creating your own weapons
Replies: 108
Views: 77129

Re: [Modding]Creating your own weapons

If you see some errors, please point them out to me!
I try to fix my tutorial as quick as I can, I'll probably rewrite it or make it easier to follow later.
by AtillaBosma
Wed Sep 26, 2012 5:56 am
Forum: Discussion
Topic: Homage to Sundog?
Replies: 4
Views: 2216

Re: Homage to Sundog?

Ghost wrote:Heh... guess not. Am I getting that old? :D

Actually, I think it is.

Image
by AtillaBosma
Tue Sep 25, 2012 11:17 am
Forum: Discussion
Topic: AI Voice
Replies: 2
Views: 1483

Re: AI Voice

I think that getting sounds in is not hard at all, not sure though.