Search found 16 matches
- Fri Oct 26, 2012 3:32 am
- Forum: Mod Development
- Topic: Grognak's Mod Manager v1.7 (Updated March 6, 2013!)
- Replies: 1169
- Views: 1052524
Re: Grognak's Mod Manager v1.4 (Updated Oct 16 2012!)
Interestingly, it's spitting out a Python error. I'll give you a quick list of "HAVE YOU DONE THIS YET?"s. -Are you running it as an administrator? -Do you have Python installed? If so, what version? -Do you have ftldat? This program needs it, as I recall. If any combination of these do no...
- Wed Oct 17, 2012 4:12 am
- Forum: Mod Development
- Topic: [MOD][WIP] Foundation of the Federation
- Replies: 105
- Views: 138222
Re: [MOD, WIP] Foundation of the Federation
Well, as I have not have my question answered as of yet, I'm just gonna go ahead and upload this now, and I'll make adjustments if this is still not right. THE FEDERATION SPARROWHAWK-CLASS STRIKE CRUISER: http://i698.photobucket.com/albums/vv343/PicPile/SparrowHawkTestIII.png http://i698.photobucket...
- Wed Oct 17, 2012 3:39 am
- Forum: Mod Development
- Topic: Grognak's Mod Manager v1.7 (Updated March 6, 2013!)
- Replies: 1169
- Views: 1052524
Re: Grognak's Mod Manager v1.4 (Updated Oct 16 2012!)
APOLOGIES FOR THE SECOND RAPID POST
Preliminarily, Avast! no longer appears to flag Modman.exe as the Malwaregen virus, so Avast! users should have access back!
Preliminarily, Avast! no longer appears to flag Modman.exe as the Malwaregen virus, so Avast! users should have access back!
- Wed Oct 17, 2012 3:32 am
- Forum: Mod Development
- Topic: Grognak's Mod Manager v1.7 (Updated March 6, 2013!)
- Replies: 1169
- Views: 1052524
Re: Grognak's Mod Manager (v1.3)
I was wondering, every time I download the the program it says it's a backdoor trojan and the file is always corrupt, is there any way to fix this? :? It's a false positive. Many AV programs are nailing parts of this program for various reasons. Some read it was a trogan, some read it was malwarege...
- Mon Oct 15, 2012 10:30 pm
- Forum: Mod Development
- Topic: Grognak's Mod Manager v1.7 (Updated March 6, 2013!)
- Replies: 1169
- Views: 1052524
Re: Grognak's Mod Manager (v1.3)
If your antivirus reads it as a threat (false positive) it may eliminate it before it even gets written to your drive.
- Mon Oct 15, 2012 8:35 pm
- Forum: Mod Development
- Topic: [MOD][WIP] Foundation of the Federation
- Replies: 105
- Views: 138222
Re: [MOD, WIP] Foundation of the Federation
ANOTHER POST! Ok, So I've been working on a Federation Strike Cruiser, called the SparrowHawk. It's goin' kinda slow, but I've been doing a room layout so I could build the dark background around that. As such, I'm posting that here to show progress. [SNIP] Bear in mind that this is not yet finishe...
- Mon Oct 15, 2012 6:41 pm
- Forum: Mod Development
- Topic: [MOD][WIP] Foundation of the Federation
- Replies: 105
- Views: 138222
Re: [MOD, WIP] Foundation of the Federation
ANOTHER POST! Ok, So I've been working on a Federation Strike Cruiser, called the SparrowHawk. It's goin' kinda slow, but I've been doing a room layout so I could build the dark background around that. As such, I'm posting that here to show progress. http://i698.photobucket.com/albums/vv343/PicPile/...
- Mon Oct 15, 2012 3:46 pm
- Forum: Mod Development
- Topic: [MOD][WIP] Foundation of the Federation
- Replies: 105
- Views: 138222
Re: [MOD, WIP] Foundation of the Federation
I might be able to try doing some sprite work for you. I'm not the greatest (DEAR GOD SHADING) but I could give you something to work with, at least. I could draw something up this evening as an example if you so desire. That would be awesome, GroxGlitch. Did you have something in mind you wanted t...
- Sun Oct 14, 2012 7:30 pm
- Forum: Mod Development
- Topic: [MOD][WIP] Foundation of the Federation
- Replies: 105
- Views: 138222
Re: [MOD, WIP] Foundation of the Federation
I might be able to try doing some sprite work for you. I'm not the greatest (DEAR GOD SHADING) but I could give you something to work with, at least. I could draw something up this evening as an example if you so desire.
- Sun Oct 14, 2012 7:01 pm
- Forum: Mod Development
- Topic: Grognak's Mod Manager v1.7 (Updated March 6, 2013!)
- Replies: 1169
- Views: 1052524
Re: Grognak's Mod Manager (v1.3)
Well, as a followup, I tried compiling the source and comparing md5 hashes as you suggested, Grognak. Sad part is, ...I couldn't figure out how to compile the source code >.> I'm no coder, and I've never, EVER used or seen Python outside Blender plugins (and even then, I didn't code them, just drop ...